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+1 Jump Escape For Brainrots!

+1 Jump Escape For Brainrots!

A Roblox experience owned by Budget CCU Games.

TycoonENbrainrotidlejump

+1 Jump Escape For Brainrots! is a tycoon experience created on 2026-01-05. It has accumulated 4,836,569 lifetime visits and 6,456 favorites. Currently, 44 users are playing. The experience holds a 93% like percentage. Players jump on trampolines to increase jump power, escape stages for brainrots, and upgrade them for cash. Rebirths provide cash multipliers.

Description (written by the developer; not a statement by this register)

YOUR BRAINROTS EARN CASH OFFLINE! 💤 Welcome to +1 Jump Escape For Brainrots! Jump on trampoline to get more Jump Power! Escape Stages to get brainrots Get brainrots to your base Upgrade the brainrots for even more cash! Rebirth for cash multiplier Invite your friends for even more fun!

Last updated by the developer 20 Jun 2026, 20:40 UTC.

44
playing (measured 10 Aug 2026, 15:07 UTC)
4,836,569
lifetime visits
93%
liked (4,999 👍 / 395 👎)
6,582
favourites (1.4 per 1k visits)
5 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
699 R$
Ban Hammer
399 R$
Secret Pack
249 R$
Rainbow Coil
149 R$
Pro Pack
79 R$
Slap
79 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:5293no change
24 Aug 2026, 01:5193no change
14 Aug 2026, 01:5193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.