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[W2🌍] +1 Speed to ESCAPE PRISON

[W2🌍] +1 Speed to ESCAPE PRISON

A Roblox experience owned by Completely Original.

ObbyENprison escapespeed runningpet collection

[W2🌍] +1 Speed to ESCAPE PRISON is an obby experience created on 2026-01-06. It currently has 6 players online. The title has accumulated 1,281,344 lifetime visits and 43,167 favorites. User engagement metrics show a 96% like percentage. The game features mechanics involving speed training and upgrades within a prison escape theme.

Description (written by the developer; not a statement by this register)

⚡ Welcome to + 1 Speed to ESCAPE PRISON! 👟 Every step gets you closer to freedom 💪 Train on treadmills or sprint through the prison to build speed 🔓 Unlock powerful upgrades and multipliers 👥 Race other inmates and outsmart the guards 🌍 Become the FASTEST escapee on the server 🚨 But be careful… one mistake and you’re back in your cellblock 👍 Like the game and join the group to support the escape! UPDATE 2 🌍 ADDED WORLD 2 🥚 4 NEW EGGS 🐶 BUNCH OF NEW PETS AND SO MUCH MORE!!

Last updated by the developer 18 Jul 2026, 15:07 UTC.

6
playing (measured 10 Aug 2026, 15:06 UTC)
1,281,344
lifetime visits
96%
liked (3,781 👍 / 165 👎)
43,432
favourites (33.9 per 1k visits)
6 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:068first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:3596no change
14 Aug 2026, 13:3596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.