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+1 Speed to Escape Prison

+1 Speed to Escape Prison

A Roblox experience owned by Trick pet Studio.

ObbyENparkourobstacle courserebirth mechanic

+1 Speed to Escape Prison is an obby experience created on 2026-01-07. The game has recorded 2,986,078 lifetime visits and 288,662 favorites. Currently, four users are playing. The title holds a 94% like percentage. The description outlines gameplay involving speed increases, obstacle navigation, and rebirth mechanics.

Description (written by the developer; not a statement by this register)

What are you still thinking about? Escape this prison now!💨 UPD1 PETS AND ITEMS How to Play: 🏃Every step makes you faster! 🏆Overcome all obstacles to win the trophy! 👟Unlock more and more powerful bonus shoes! ♻️Rebirth to unlock more stages!

Last updated by the developer 14 Jul 2026, 13:34 UTC.

4
playing (measured 10 Aug 2026, 14:30 UTC)
2,986,078
lifetime visits
94%
liked (3,310 👍 / 197 👎)
289,061
favourites (96.8 per 1k visits)
7 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:306first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 Pet Equip
249 R$
+100 Backpack Space
149 R$
Auto Luck
99 R$
Triple Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:0094no change
24 Aug 2026, 05:5394no change
14 Aug 2026, 05:5394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.