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[💎] My Digging Brainrots

[💎] My Digging Brainrots

A Roblox experience owned by Happy Egg Farm.

TycoonENidlehatchingmining

[💎] My Digging Brainrots is a tycoon experience created on 2026-01-16. The game has accumulated 3,993,660 lifetime visits and holds 5,414 favorites. Current player count is zero. The title maintains a 72% like percentage. The description highlights mechanics involving mining, hatching Brainrots, and offline earnings.

Description (written by the developer; not a statement by this register)

Welcome to My Digging Brainrots! ⛏️ 💸 Mine to earn money! 📦 Hatch Brainrots and dig deeper! 🥚 Buy better eggs and upgrade! 💤 Brainrots earn money while you are offline! 🤑

Last updated by the developer 26 Apr 2026, 05:05 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
3,993,660
lifetime visits
72%
liked (1,204 👍 / 457 👎)
5,415
favourites (1.4 per 1k visits)
16 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Luck
499 R$
x2 Damage
349 R$
VIP
299 R$
x2 Cash
299 R$
Luck
149 R$
x2 Hatch Speed
149 R$
Fast Clicker
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:2372no change
24 Aug 2026, 03:2272no change
14 Aug 2026, 03:2172first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.