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🥊learn to fight and prove grandpa wrong

🥊learn to fight and prove grandpa wrong

A Roblox experience owned by Overnight Games 2.

SportsENboxingtraininggrandpa

🥊learn to fight and prove grandpa wrong is a sports experience created on 2026-01-17. It records 101 concurrent players and 5,407,113 lifetime visits. The title holds 214,577 favorites and maintains a 97% like percentage. These metrics define its current standing within the Roblox platform's sports genre index.

Description (written by the developer; not a statement by this register)

one day while training in the basement with your grandpa he comes to realize that you are too skinny and weak to ever become a pro fighter. you've had enough of everyone always doubting you and decide to start training harder than ever to get stronger and become the world champion! 💰 Roblox Plus players get +10% Cash boost! 👍 Next code at 30k likes (Thumbs up and favorite for more codes and possible updates!) 🎁 Codes: "Release", "20kliked", "Boxing" (gives double cash boost!)

Last updated by the developer 13 Jul 2026, 06:04 UTC.

93
playing (measured 21 Aug 2026, 20:54 UTC)
5,465,110
lifetime visits
97%
liked (33,662 👍 / 1,018 👎)
220,911
favourites (40.4 per 1k visits)
17 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

93144118.510 August 2026 — 144 players21 August 2026 — 93 players10 August 202621 August 2026
2 measurements spanning 11 days, net -51. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–152 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5493-51
10 Aug 2026, 14:08144first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Muhammad Ali [MAX]
1,349 R$
Mike Tyson [Friend]
1,189 R$
Spam Punch
879 R$
Gervonta Davis [Friend]
869 R$
Ryan Garcia [Friend]
629 R$
2x Strength
469 R$
OP Managers
389 R$
Conor McGregor [Friend]
359 R$
VIP
239 R$
Auto Punch
119 R$
Faster Run
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Prove grandpa wrong! · other37,536 · 2.0% win
Buy ALL Buttons · collection89 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked21 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:0597no change
24 Aug 2026, 01:0497no change
21 Aug 2026, 20:5497no change
14 Aug 2026, 01:0497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.