PETAPETA: School of Nightmares [Lv.5]
A Roblox experience owned by Omochi_Studio's PETA PETA.
HorrorENschool settingnightmare survivaljumpscares
PETAPETA: School of Nightmares [Lv.5] is a horror experience created on 2024-10-07. It has recorded 257,382,117 lifetime visits and 350,713 favorites. Currently, 1,065 users are playing. The game holds an 85% like percentage. The description mentions a new update adding a classic stage and bug fixes, set in an abandoned school environment.
Description (written by the developer; not a statement by this register)
Check out the New Update!! 【New Update 8/14】 [+] Classic Stage Added [+] Fixed several bugs. It's the same but another PETAPETA. 🏫 It's at the abandoned school 🏫👻 Can you survive this nightmare? While the basic controls remain the same, several new elements have been added. By collecting cursed shard, the archives will be unlocked. Through the archives, you can get closer to the hidden mystery of PETAPETA. Remember : It's the same but another. The original PETA PETA still be alive., https://www.roblox.com/games/14451515684/PETAPETA-Level5 -Recommendation/Warning Max graphics setting recommended Headphone recommended The game contains flashing lights and loud noises. Tags: Horror, Japan, School, Survival
Last updated by the developer 25 Sept 2026, 00:13 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 6 Oct 2026, 00:50 | 322 | -9 |
| 5 Oct 2026, 23:50 | 331 | -44 |
| 5 Oct 2026, 22:50 | 375 | +94 |
| 5 Oct 2026, 21:50 | 281 | +10 |
| 5 Oct 2026, 20:50 | 271 | no change |
| 5 Oct 2026, 19:50 | 271 | +41 |
| 5 Oct 2026, 18:50 | 230 | -66 |
| 5 Oct 2026, 17:50 | 296 | -34 |
| 5 Oct 2026, 16:50 | 330 | -21 |
| 5 Oct 2026, 15:50 | 351 | -97 |
| 5 Oct 2026, 14:50 | 448 | -118 |
| 5 Oct 2026, 13:50 | 566 | +53 |
| 5 Oct 2026, 12:50 | 513 | -9 |
| 5 Oct 2026, 11:50 | 522 | +93 |
| 5 Oct 2026, 10:50 | 429 | +7 |
| 5 Oct 2026, 09:50 | 422 | -69 |
| 5 Oct 2026, 08:50 | 491 | -18 |
| 5 Oct 2026, 07:50 | 509 | +59 |
| 5 Oct 2026, 06:50 | 450 | -76 |
| 5 Oct 2026, 05:50 | 526 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 00:50 | 85 | no change |
| 5 Oct 2026, 23:50 | 85 | no change |
| 5 Oct 2026, 22:50 | 85 | no change |
| 5 Oct 2026, 21:50 | 85 | no change |
| 5 Oct 2026, 20:50 | 85 | no change |
| 5 Oct 2026, 19:50 | 85 | no change |
| 5 Oct 2026, 18:50 | 85 | no change |
| 5 Oct 2026, 17:50 | 85 | no change |
| 5 Oct 2026, 16:50 | 85 | no change |
| 5 Oct 2026, 15:50 | 85 | no change |
| 5 Oct 2026, 14:50 | 85 | no change |
| 5 Oct 2026, 13:50 | 85 | no change |
| 5 Oct 2026, 12:50 | 85 | no change |
| 5 Oct 2026, 11:50 | 85 | no change |
| 5 Oct 2026, 10:50 | 85 | no change |
| 5 Oct 2026, 09:50 | 85 | no change |
| 5 Oct 2026, 08:50 | 85 | no change |
| 5 Oct 2026, 07:50 | 85 | no change |
| 5 Oct 2026, 06:50 | 85 | no change |
| 5 Oct 2026, 05:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “peta peta : All modes 🔥 (normal +Hard+superhard) Roblox #horror #petapeta #shorts #roblox”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 7 Sept 2026, 03:20 UTC.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.