Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Escape Waves Brainrot Evolution

Escape Waves Brainrot Evolution

A Roblox experience owned by Brainrot Fast Game.

SurvivalENsurvivalevolution mechanicmeme culture

Escape Waves Brainrot Evolution is a survival experience created on 2026-01-22. The game has accumulated 874,276 lifetime visits and currently has 27 players online. It holds 77,342 favorites and maintains a 95% like percentage. The experience focuses on evolving characters to escape rising waves.

Description (written by the developer; not a statement by this register)

🌊 The Waves are rising… and only Brainrots can outrun extinction! 🧠 Play as insane Brainrots and escape the deadly wave! 🧬 With every level, your Brainrot evolves into stronger and crazier forms. ⚡ Train your speed, break through dangerous obstacles, and survive the chaos! 🐾 Collect pets to massively boost your speed and progress faster. 🏆 Earn wins, unlock new worlds, and witness the ultimate Brainrot evolution! ⭐ Like the game ❤️ Favorite it 🔥 Become the final Brainrot standing.

Last updated by the developer 22 Jul 2026, 16:40 UTC.

27
playing (measured 10 Aug 2026, 20:33 UTC)
874,276
lifetime visits
95%
liked (1,194 👍 / 64 👎)
79,120
favourites (90.5 per 1k visits)
22 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:3312first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heaven Treadmill
199 R$
x10 Speed
99 R$
x5 Speed
39 R$
x2 Speed
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:4695no change
14 Aug 2026, 16:4595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.