🎤 Break a Lucky Block for KPOP Idols
A Roblox experience owned by Glimora.
SimulatorENK-popLucky BlockIdol Collection
🎤 Break a Lucky Block for KPOP Idols is a simulator experience created on 2026-01-22. It currently has 6 players online. The game has accumulated 733,714 lifetime visits, 3,595 favorites, and a 96% like percentage.
Description (written by the developer; not a statement by this register)
Get past Jennie and break her Lucky Blocks! 🧊 ⛏️ Break her Lucky Blocks before she catches you! ✨ Collect rare Idols that spawn! ⛏️ Upgrade your Pickaxe to break faster! 💰 Bring your Idols back to your plot to earn cash! 🎁 Rebirth to unlock powerful rewards and boosts! 👍 Having fun? Don’t forget to hit the Thumbs Up! If you're having fun, Remember to Hit the Thumbs Up! 👍
Last updated by the developer 17 May 2026, 21:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:36 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:04 | 96 | no change |
| 24 Aug 2026, 18:04 | 96 | no change |
| 14 Aug 2026, 18:03 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.