Idle Potato Game
A Roblox experience owned by Smooth Brain Games.
TycoonENincrementalclickerfarming
Idle Potato Game is a tycoon experience created on 2026-01-31. It has 9,853,680 lifetime visits and 157,787 favorites. The game currently has 156 players online. It holds a 98% like percentage. The description notes it is a 2D incremental idle game featuring upgrades and a rebirth system.
Description (written by the developer; not a statement by this register)
A 2D incremental idle/clicker game about potato farming. Start with nothing but a single potato plant and grow your tiny potato farm into an automated potato empire. It starts off simple but you unlock more layers and mechanics as you progress. Climb the leaderboards through strategic upgrades, automated generators, and our unique rebirth system. Features: Auto-clicker is free for everyone Global and Server-wide leaderboards to compare your stats Endless content and constant content updates 200+ upgrades and perks to purchase Prestige/Rebirth system to get permanent multipliers - Multi-layered! 300+ achievements to unlock Tons of collectable potatoes that give stacking buffs and have unique animations. The more you collect, the more buffs you get! Find ultra rare potatoes just from playing! Trading system - Almost everything is tradable! Trade rare, epic, legendary, and mythic potatoes with other players! Rotating global shop system Offline progress, your generators never sleep!
Last updated by the developer 21 Aug 2026, 17:20 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 23:50 | 99 | -14 |
| 21 Aug 2026, 22:50 | 113 | +5 |
| 21 Aug 2026, 21:50 | 108 | +4 |
| 21 Aug 2026, 20:54 | 104 | -55 |
| 10 Aug 2026, 14:31 | 159 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 20:30 | 98 | no change |
| 21 Aug 2026, 23:50 | 98 | no change |
| 21 Aug 2026, 22:50 | 98 | no change |
| 21 Aug 2026, 21:50 | 98 | no change |
| 21 Aug 2026, 20:54 | 98 | no change |
| 13 Aug 2026, 20:23 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.