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[SUMMER + SKINS] Cursed Tower Defense

[SUMMER + SKINS] Cursed Tower Defense

A Roblox experience owned by Izacky Games!.

Tower defenseENanimejujutsu kaisentower defense

[SUMMER + SKINS] Cursed Tower Defense is a tower-defense experience created on 2026-02-01. It has accumulated 3,810,841 lifetime visits and 3,080 favorites. Currently, 24 users are playing. The game holds a 94% like percentage. It features gameplay involving placing sorcerers to defend against curses.

Description (written by the developer; not a statement by this register)

Cursed Tower Defense BATTLEPASS UPDATE 4 NEW UNITS 1 NEW SKIN (Jarona Flowery) ------------------------------ - How to play: 🎥 Place your sorcerers ⚔️ Defend your base against curses! 🍀 Summon stronger sorcerers! 👍 Like for updates! ❤️ Join our group tower defense, jujutsu, jujutsu kaisen, anime, jujutsu tower defense, jujutsu shenanigans, wizard tower defense, curse, cursed, wizard, gojo, satoru gojo, sukuna, ryomen sukuna, battle, anime tower defense, domain expansion

Last updated by the developer 7 Aug 2026, 21:51 UTC.

24
playing (measured 10 Aug 2026, 17:45 UTC)
3,810,841
lifetime visits
94%
liked (8,694 👍 / 593 👎)
3,090
favourites (0.8 per 1k visits)
1 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:4511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
2x event currency
229 R$
3x speed
149 R$
2x lucky
149 R$
2x coins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

King Of Curses Sans (EVENT) · other1,525 · 0.00% win
Incomplete Domain Knowledge · other133 · 5.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:4894no change
14 Aug 2026, 03:4794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.