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Climb Scary Sonic Tower

Climb Scary Sonic Tower

A Roblox experience owned by Some Fun Cool Games.

HorrorENhorrortower defensesonic the hedgehog

Climb Scary Sonic Tower is a horror experience created on 2026-02-02. It has recorded 1,260,568 lifetime visits and 139,645 favorites. Currently, 14 users are playing. The experience holds an 85% like percentage. The description notes inspiration from tower games and mentions a group for free Slap items.

Description (written by the developer; not a statement by this register)

👋 Welcome to Scary Sonic Tower ❓ Can you reach the top without being eaten by Scary Sonic? (probably not lol) Join our group for free Slap! 🛠️ Next Update: OP Stuff! Inspired by tower games

Last updated by the developer 3 Mar 2026, 16:42 UTC.

14
playing (measured 10 Aug 2026, 17:21 UTC)
1,260,568
lifetime visits
85%
liked (319 👍 / 55 👎)
141,213
favourites (112.0 per 1k visits)
2 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:217first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

∞ Taser
559 R$
Flying Carpet
169 R$
Glitch Slap
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:4785no change
14 Aug 2026, 13:4685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.