Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Escape Phones For Brainrot!

Escape Phones For Brainrot!

A Roblox experience owned by TakTak Games.

TycoonENbrainrotbase-buildingoffline-earnings

Escape Phones For Brainrot! is a tycoon experience created on 2026-02-05. The game has recorded 1,469,173 lifetime visits and 1,972 favorites. Currently, zero users are playing. The title holds an 83% like percentage based on user ratings. No additional size metrics are provided in the data.

Description (written by the developer; not a statement by this register)

⭐ Escape Phones For Brainrot! ⭐ Run. Survive. Collect. 🏃 Grab Brainrots and make money 💸 Upgrade fast to reach further stages ⚡ Build your base and place more Brainrots 🏗️ 💸 Remember, you earn offline cash! 💸 👍 Like & join for a FREE Epic Brainrot!

Last updated by the developer 19 May 2026, 19:53 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
1,469,173
lifetime visits
83%
liked (656 👍 / 131 👎)
2,017
favourites (1.4 per 1k visits)
5 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
3,999 R$
Rainbow Carpet
799 R$
VIP
299 R$
X2 Walk Speed
299 R$
X2 Money
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:2383no change
14 Aug 2026, 12:2283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.