Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump Biomes And Steal Brainrot!

Jump Biomes And Steal Brainrot!

A Roblox experience owned by Disasters Jumpers!.

ObbyENbrainrotbase-buildingupgrade-mechanic

Jump Biomes And Steal Brainrot! is an obby experience created on 2026-03-14. It has accumulated 15,256,780 lifetime visits and 1,145,596 favorites. Currently, 328 users are playing. The game holds an 80% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Jump Biomes And Steal Brainrot! ✨Jump up and steal brainrots that spawn! 💸Bring them back to your base to earn cash! 🔋Upgrade your jump power to jump even higher! 🏗️Upgrade your base for even more slots! Having fun? 👍 Like the game and invite your friends to play! 😄

Last updated by the developer 15 May 2026, 14:09 UTC.

94
playing (measured 2 Sept 2026, 18:50 UTC)
15,922,232
lifetime visits
80%
liked (1,048 👍 / 264 👎)
1,203,194
favourites (75.6 per 1k visits)
14 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94565329.510 August 20262 September 2026
288 measurements spanning 23 days, net -148. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 23–636 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 288
Measured (UTC)PlayersChange
2 Sept 2026, 18:5094-16
2 Sept 2026, 17:50110-34
2 Sept 2026, 16:50144-6
2 Sept 2026, 15:50150-68
2 Sept 2026, 14:50218-136
2 Sept 2026, 13:50354-61
2 Sept 2026, 12:50415+49
2 Sept 2026, 11:50366+32
2 Sept 2026, 10:50334+31
2 Sept 2026, 09:50303+45
2 Sept 2026, 08:50258-84
2 Sept 2026, 07:50342+55
2 Sept 2026, 06:50287-46
2 Sept 2026, 05:50333+36
2 Sept 2026, 04:50297-8
2 Sept 2026, 03:50305-5
2 Sept 2026, 02:50310+18
2 Sept 2026, 01:50292+22
2 Sept 2026, 00:50270+44
1 Sept 2026, 23:50226first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome5,923,163 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8013 August 20262 September 2026
288 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 288
Measured (UTC)% likedChange
2 Sept 2026, 18:5080no change
2 Sept 2026, 17:5080no change
2 Sept 2026, 16:5080no change
2 Sept 2026, 15:5080no change
2 Sept 2026, 14:5080no change
2 Sept 2026, 13:5080no change
2 Sept 2026, 12:5080no change
2 Sept 2026, 11:5080no change
2 Sept 2026, 10:5080no change
2 Sept 2026, 09:5080no change
2 Sept 2026, 08:5080no change
2 Sept 2026, 07:5080no change
2 Sept 2026, 06:5080no change
2 Sept 2026, 05:5080no change
2 Sept 2026, 04:5080no change
2 Sept 2026, 03:5080no change
2 Sept 2026, 02:5080no change
2 Sept 2026, 01:5080no change
2 Sept 2026, 00:5080no change
1 Sept 2026, 23:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.