[FIREBALL + POTIONS] Pillars of Fortune
A Roblox experience owned by Pillars Of Fortune Official.
Fighting & PvPENbattle royalerandom itemsteam combat
[FIREBALL + POTIONS] Pillars of Fortune is a fighting-pvp experience created on 2026-02-06. It currently has 318 players online. The game has accumulated 24,465,464 lifetime visits and 726,957 favorites. User engagement metrics show a 58% like percentage. The experience features free-for-all gameplay with random item generation and team-based combat mechanics.
Description (written by the developer; not a statement by this register)
💪A free for all where everyone spawns on different pillars, and you get a random item every 5 seconds! ⚔️Party up with your friends to face others as a team 🛠️Upgrade kits to start the match with better items 🍀Test your luck and come out on top Controls [PC] Punch / Mine / Use Tools = [MB1] Sneak = [Left Alt] Open Backpack = [E]
Last updated by the developer 8 Aug 2026, 02:21 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 04:50 | 97 | -48 |
| 24 Aug 2026, 03:50 | 145 | -68 |
| 24 Aug 2026, 02:50 | 213 | -65 |
| 24 Aug 2026, 01:50 | 278 | +35 |
| 24 Aug 2026, 00:50 | 243 | -94 |
| 23 Aug 2026, 23:50 | 337 | +13 |
| 23 Aug 2026, 22:50 | 324 | +42 |
| 23 Aug 2026, 21:50 | 282 | -40 |
| 23 Aug 2026, 20:50 | 322 | -25 |
| 23 Aug 2026, 19:50 | 347 | -43 |
| 23 Aug 2026, 18:50 | 390 | +29 |
| 23 Aug 2026, 17:50 | 361 | +38 |
| 23 Aug 2026, 16:50 | 323 | +35 |
| 23 Aug 2026, 15:50 | 288 | +71 |
| 23 Aug 2026, 14:50 | 217 | -33 |
| 23 Aug 2026, 13:50 | 250 | +28 |
| 23 Aug 2026, 12:50 | 222 | +36 |
| 23 Aug 2026, 11:50 | 186 | +14 |
| 23 Aug 2026, 10:50 | 172 | +25 |
| 23 Aug 2026, 09:50 | 147 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 04:50 | 58 | no change |
| 24 Aug 2026, 03:50 | 58 | no change |
| 24 Aug 2026, 02:50 | 58 | no change |
| 24 Aug 2026, 01:50 | 58 | no change |
| 24 Aug 2026, 00:50 | 58 | no change |
| 23 Aug 2026, 23:50 | 58 | no change |
| 23 Aug 2026, 22:50 | 58 | no change |
| 23 Aug 2026, 21:50 | 58 | no change |
| 23 Aug 2026, 20:50 | 58 | no change |
| 23 Aug 2026, 19:50 | 58 | no change |
| 23 Aug 2026, 18:50 | 58 | no change |
| 23 Aug 2026, 17:50 | 58 | no change |
| 23 Aug 2026, 16:50 | 58 | no change |
| 23 Aug 2026, 15:50 | 58 | no change |
| 23 Aug 2026, 14:50 | 58 | no change |
| 23 Aug 2026, 13:50 | 58 | no change |
| 23 Aug 2026, 12:50 | 58 | no change |
| 23 Aug 2026, 11:50 | 58 | no change |
| 23 Aug 2026, 10:50 | 58 | no change |
| 23 Aug 2026, 09:50 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.