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[UPD] Steal Brainrots From Celebrities

[UPD] Steal Brainrots From Celebrities

A Roblox experience owned by RoFlop Studios.

AdventureENstealthcelebrityidle earnings

Created on 2026-02-07, [UPD] Steal Brainrots From Celebrities is an adventure experience. It has recorded 6,017,519 lifetime visits and 8,624 favorites. Currently, 47 players are active. The title holds a 90% like percentage. The game involves retrieving items from a base while avoiding pursuit.

Description (written by the developer; not a statement by this register)

How many Brainrots can you STEAL? Remember.. Dont anger the Brainrot protecting the base! 😡 Infiltrate The Celebrities base 🤫 Retrieve The Brainrot 🥷 Escape the Celebrity chasing you 😡 Bring them back to your base to earn money 💵 Your Brainrots continue earning cash even while you’re offline! 💤 📜 Leave feedback on the game! Let us know what you think.

Last updated by the developer 29 Apr 2026, 16:21 UTC.

47
playing (measured 10 Aug 2026, 14:31 UTC)
6,017,519
lifetime visits
90%
liked (3,051 👍 / 333 👎)
8,741
favourites (1.5 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3140first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:0890no change
14 Aug 2026, 00:0890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.