🌀 BlackHole Rush! [NEW 3 Elements]
A Roblox experience owned by dalUL Studio.
SurvivalENsurvivalphysics-basedmultiplayer
BlackHole Rush! [NEW 3 Elements] is a survival experience created on 2026-02-08. It has accumulated 16,289,232 lifetime visits and 218,369 favorites. Currently, 1,956 players are active. The game holds a 96% like percentage. Controls include throwing, abilities, and shiftlock mechanics. Updates are noted as frequent.
Description (written by the developer; not a statement by this register)
⚫ The black hole is expanding! Keep running and survive until the end ! 💥 Push and block other players ! 🏆 Be the last survivor to win ! CONTROLS: THROW - F/Tap UI Button ABILITY - Q,E,R/Tap UI Buttons SHIFTLOCK - Shift/Tap UI Button ❤️New game – updates coming often!
Last updated by the developer 21 Aug 2026, 08:58 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 04:50 | 529 | -107 |
| 1 Sept 2026, 03:50 | 636 | -95 |
| 1 Sept 2026, 02:50 | 731 | -109 |
| 1 Sept 2026, 01:50 | 840 | -62 |
| 1 Sept 2026, 00:50 | 902 | +96 |
| 31 Aug 2026, 23:50 | 806 | +1 |
| 31 Aug 2026, 22:50 | 805 | -4 |
| 31 Aug 2026, 21:50 | 809 | -38 |
| 31 Aug 2026, 20:50 | 847 | +30 |
| 31 Aug 2026, 19:50 | 817 | -9 |
| 31 Aug 2026, 18:50 | 826 | -123 |
| 31 Aug 2026, 17:50 | 949 | +45 |
| 31 Aug 2026, 16:50 | 904 | -57 |
| 31 Aug 2026, 15:50 | 961 | -92 |
| 31 Aug 2026, 14:50 | 1,053 | -95 |
| 31 Aug 2026, 13:50 | 1,148 | -38 |
| 31 Aug 2026, 12:50 | 1,186 | +108 |
| 31 Aug 2026, 11:50 | 1,078 | +155 |
| 31 Aug 2026, 10:50 | 923 | +76 |
| 31 Aug 2026, 09:50 | 847 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Sept 2026, 04:50 | 96 | no change |
| 1 Sept 2026, 03:50 | 96 | no change |
| 1 Sept 2026, 02:50 | 96 | no change |
| 1 Sept 2026, 01:50 | 96 | no change |
| 1 Sept 2026, 00:50 | 96 | no change |
| 31 Aug 2026, 23:50 | 96 | no change |
| 31 Aug 2026, 22:50 | 96 | no change |
| 31 Aug 2026, 21:50 | 96 | no change |
| 31 Aug 2026, 20:50 | 96 | no change |
| 31 Aug 2026, 19:50 | 96 | no change |
| 31 Aug 2026, 18:50 | 96 | no change |
| 31 Aug 2026, 17:50 | 96 | no change |
| 31 Aug 2026, 16:50 | 96 | no change |
| 31 Aug 2026, 15:50 | 96 | no change |
| 31 Aug 2026, 14:50 | 96 | no change |
| 31 Aug 2026, 13:50 | 96 | no change |
| 31 Aug 2026, 12:50 | 96 | no change |
| 31 Aug 2026, 11:50 | 96 | no change |
| 31 Aug 2026, 10:50 | 96 | no change |
| 31 Aug 2026, 09:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.