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🌀 BlackHole Rush! [NEW 3 Elements]

🌀 BlackHole Rush! [NEW 3 Elements]

A Roblox experience owned by dalUL Studio.

SurvivalENsurvivalphysics-basedmultiplayer

BlackHole Rush! [NEW 3 Elements] is a survival experience created on 2026-02-08. It has accumulated 16,289,232 lifetime visits and 218,369 favorites. Currently, 1,956 players are active. The game holds a 96% like percentage. Controls include throwing, abilities, and shiftlock mechanics. Updates are noted as frequent.

Description (written by the developer; not a statement by this register)

⚫ The black hole is expanding! Keep running and survive until the end ! 💥 Push and block other players ! 🏆 Be the last survivor to win ! CONTROLS: THROW - F/Tap UI Button ABILITY - Q,E,R/Tap UI Buttons SHIFTLOCK - Shift/Tap UI Button ❤️New game – updates coming often!

Last updated by the developer 21 Aug 2026, 08:58 UTC.

529
playing (measured 1 Sept 2026, 04:50 UTC)
18,492,627
lifetime visits
96%
liked (126,770 👍 / 5,788 👎)
228,937
favourites (12.4 per 1k visits)
8 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5291,7351,13210 August 20261 September 2026
250 measurements spanning 22 days, net -326. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 348–1,916 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 250
Measured (UTC)PlayersChange
1 Sept 2026, 04:50529-107
1 Sept 2026, 03:50636-95
1 Sept 2026, 02:50731-109
1 Sept 2026, 01:50840-62
1 Sept 2026, 00:50902+96
31 Aug 2026, 23:50806+1
31 Aug 2026, 22:50805-4
31 Aug 2026, 21:50809-38
31 Aug 2026, 20:50847+30
31 Aug 2026, 19:50817-9
31 Aug 2026, 18:50826-123
31 Aug 2026, 17:50949+45
31 Aug 2026, 16:50904-57
31 Aug 2026, 15:50961-92
31 Aug 2026, 14:501,053-95
31 Aug 2026, 13:501,148-38
31 Aug 2026, 12:501,186+108
31 Aug 2026, 11:501,078+155
31 Aug 2026, 10:50923+76
31 Aug 2026, 09:50847first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Double Coin
299 R$
Double Votes
99 R$
Instant Spin
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 20261 September 2026
251 measurements spanning 18 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 251
Measured (UTC)% likedChange
1 Sept 2026, 04:5096no change
1 Sept 2026, 03:5096no change
1 Sept 2026, 02:5096no change
1 Sept 2026, 01:5096no change
1 Sept 2026, 00:5096no change
31 Aug 2026, 23:5096no change
31 Aug 2026, 22:5096no change
31 Aug 2026, 21:5096no change
31 Aug 2026, 20:5096no change
31 Aug 2026, 19:5096no change
31 Aug 2026, 18:5096no change
31 Aug 2026, 17:5096no change
31 Aug 2026, 16:5096no change
31 Aug 2026, 15:5096no change
31 Aug 2026, 14:5096no change
31 Aug 2026, 13:5096no change
31 Aug 2026, 12:5096no change
31 Aug 2026, 11:5096no change
31 Aug 2026, 10:5096no change
31 Aug 2026, 09:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.