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[UPD] Survive ACID for Brainrots!

[UPD] Survive ACID for Brainrots!

A Roblox experience owned by The Chosen One...

SurvivalENacid survivalbrainrot memerebirth upgrade

Survive ACID for Brainrots! is a survival experience created on 2026-02-09. It has accumulated 12,665,396 lifetime visits and 15,118 favorites. Currently, 35 users are playing. The game holds a 92% like percentage. Players run to collect items while avoiding rising acid, with mechanics to rebirth and upgrade abilities.

Description (written by the developer; not a statement by this register)

Welcome to Survive ACID For Brainrots! 🧪 Run fast and grab Brainrots! 🏃 Avoid the rising acid! 🧪 Rebirth to upgrade your jump height!⚡ Upgrade your Brainrots to earn more money! 💸 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Like the game and join the group for a MORE AWESOME UPDATES! 👍🔥

Last updated by the developer 22 Jul 2026, 18:25 UTC.

35
playing (measured 10 Aug 2026, 15:52 UTC)
12,665,396
lifetime visits
92%
liked (11,337 👍 / 931 👎)
15,220
favourites (1.2 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5216first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet [OP]
1,499 R$
VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5192no change
23 Aug 2026, 18:4992no change
13 Aug 2026, 18:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.