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Save Brainrots From Traps

Save Brainrots From Traps

A Roblox experience owned by BlockTurns Brains.

ObbyENtrap avoidancebrainrot memerebirth progression

Save Brainrots From Traps is an obby experience created on 2026-02-20. The game has accumulated 3,408,451 lifetime visits and 6,307 favorites. Currently, 26 players are active. The title holds an 87% like percentage. Players navigate traps, collect Brainrots, and compete on rebirth leaderboards.

Description (written by the developer; not a statement by this register)

Welcome to Save Brainrots From Traps! 🧠⚠️ - 🏃 Run through a dangerous traps - 🧠 Grab Brainrots and Save them - 💸 Place and upgrade Brainrots - ⚡ Upgrade your speed 🏆 Compete on the Rebirth Leaderboards and see who can progress the farthest! 👍 Don’t forget to like and favorite if you enjoy the game!

Last updated by the developer 29 Apr 2026, 15:47 UTC.

26
playing (measured 10 Aug 2026, 14:36 UTC)
3,408,451
lifetime visits
87%
liked (6,672 👍 / 1,008 👎)
6,544
favourites (1.9 per 1k visits)
20 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3617first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Luck
499 R$
Super Slap
199 R$
4X Cash
179 R$
3X Cash
99 R$
2X Cash
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,337,565 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:5287no change
13 Oct 2026, 04:5187no change
3 Oct 2026, 04:5187no change
23 Sept 2026, 04:5087no change
13 Sept 2026, 04:5087no change
3 Sept 2026, 04:4987no change
24 Aug 2026, 04:4987no change
14 Aug 2026, 04:4887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.