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[Base 8]🚪Pick Doors For Brainrots

[Base 8]🚪Pick Doors For Brainrots

A Roblox experience owned by HopeFun Studio.

HorrorENhorrorstealthsurvival

[Base 8]🚪Pick Doors For Brainrots is a horror experience created on 2026-02-09. It has accumulated 3,884,927 lifetime visits and 6,684 favorites. The game holds an 85% like percentage. Currently, zero users are playing. The description indicates gameplay involves selecting doors, avoiding elimination, and stealing Brainrots while evading chases to reach an enemy base.

Description (written by the developer; not a statement by this register)

🚪 Pick Doors For Brainrots 🧠💨 UPD 5! Join and see whats new! New Lucky blocks Better Chances Buffed Ogs! Better Speed New chances Bug Fixes Balances Choose wisely… or die trying. Behind every door is a mystery. 💀 Some doors will eliminate you instantly. ✅ Some doors will let you pass. Survive the right choices and reach the enemy base… Then steal the Brainrots before they catch you! But be careful — once you grab a Brainrot, it will chase you back to safety. If it catches you… it’s over. 🔥 Risky doors 🧠 Steal Brainrots 🏃 Escape the chase 💰 Get Gears & survive longer Do you trust your luck… or your instincts? Tags; Steal a brainrot, steal, doors, pick a door, Steal from Brainrots, brainrot, brainrots, Pick doors for brainrots

Last updated by the developer 22 Jun 2026, 11:28 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
3,884,927
lifetime visits
85%
liked (5,406 👍 / 952 👎)
6,691
favourites (1.7 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Cheap] Starter Pack!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,058,576 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3585no change
14 Aug 2026, 03:3485first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.