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[UPD 3!] Exorcism Incremental

[UPD 3!] Exorcism Incremental

A Roblox experience owned by Bitcodevs.

SimulatorENincrementaldark fantasyexorcism

Description (written by the developer; not a statement by this register)

🔮 Welcome to Exorcism Incremental! Dive into a dark fantasy adventure where you harvest the souls of the damned, unlock powerful multipliers, and watch your numbers skyrocket! Features: 🌳 Deep Upgrade Trees – Unlock powerful multipliers and continuously grow your strength. 👻 Faction System – Choose your allegiance or complete both factions. 🏆 Leaderboards – Climb the ranks and show off your progress. ✨ Cosmetics & Titles – Customize your look and display your achievements. 🃏 Tarot Cards – Test your luck and obtain rare bonuses. 🌍 Multiple Locations & Zones – Explore a variety of unique areas. 👍 Like and favorite the game to support its development! 🔔 Join our group and community for updates, codes, and special events!

Last updated by the developer 10 Aug 2026, 11:16 UTC.

23
playing (measured 10 Aug 2026, 17:19 UTC)
110,734
lifetime visits
81%
liked (577 👍 / 136 👎)
6,017
favourites (54.3 per 1k visits)
12 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1931first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Passes
1,450 R$
4 Boosts Bundle
649 R$
GhostWalker
499 R$
Double Souls Gains
399 R$
Decrease Digging Cooldown (x2 faster)
299 R$
X2 Exorcism Power Gains
249 R$
X2 Pentagram Gains
249 R$
x2 Craft
249 R$
Double Meditation Gains
249 R$
X2 Speed meditation
199 R$
Double experience gains
199 R$
2X WALKSPEED
99 R$
Auto-Train
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined ! · welcome55,768 · 100.0% win
100K SOULS · collection19,898 · 88.9% win
Become a Demon! · progression10,070 · 48.9% win
Become an Exorcist ! · progression9,050 · 53.3% win
Closer to the Stars · other521 · 8.9% win
THE WATCHER · other516 · 0.00% win
THE GUIDE · other473 · 0.00% win
Meet the Devs · social174 · 0.00% win
Supporter ! · other98 · 4.4% win
Index 100% · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8115 August 2026 — 81 % liked25 August 2026 — 81 % liked4 September 2026 — 81 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:4681no change
25 Aug 2026, 10:3581no change
15 Aug 2026, 10:3481first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.