[UPD3] Saiyan Incremental
A Roblox experience owned by Build&Blocks.
TycoonENDragon Ballincrementalanime
[UPD3] Saiyan Incremental is a tycoon experience from 2026 with 983,585 lifetime visits. It records 99 playing now, a like rating of 90%, 39,543 favourites.
Description (written by the developer; not a statement by this register)
🔥 Welcome to Saiyan Incremental! 🔥 Android saga part 1 out! 🐉 Relive Goku's Legendary Journey – From a kid surviving alone in the wilderness to the strongest Super Saiyan ever! 💪 Train Your Power – Grow stronger with every upgrade and break your limits 🌍 Progress Through Every Saga – Experience the adventures of Dragon Ball and Dragon Ball Z from start to finish ⚔️ Defeat Iconic Enemies – Overcome powerful foes and become stronger after every battle ✨ Unlock Legendary Transformations – Master incredible forms as your power reaches new heights 🏆 Climb the Leaderboards – Show everyone you're the ultimate Saiyan! Exclusive Rewards Await: 📌 Join the Group – Claim exclusive in-game rewards 📌 Like & Favorite the Game – Unlock powerful boosts 📌 Join our Community Server – Redeem secret codes and get sneak peeks of future updates 🔥 CAN YOU RELIVE GOKU'S STORY AND BECOME THE GREATEST SAIYAN OF ALL TIME? 🔥
Last updated by the developer 18 Sept 2026, 20:42 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Sept 2026, 05:50 | 99 | -13 |
| 23 Sept 2026, 04:50 | 112 | -7 |
| 23 Sept 2026, 03:50 | 119 | -22 |
| 23 Sept 2026, 02:50 | 141 | -5 |
| 23 Sept 2026, 01:50 | 146 | -6 |
| 23 Sept 2026, 00:50 | 152 | -4 |
| 22 Sept 2026, 23:50 | 156 | -24 |
| 22 Sept 2026, 22:50 | 180 | +6 |
| 22 Sept 2026, 21:50 | 174 | -29 |
| 22 Sept 2026, 20:50 | 203 | +2 |
| 22 Sept 2026, 19:50 | 201 | +10 |
| 22 Sept 2026, 18:50 | 191 | -15 |
| 22 Sept 2026, 17:50 | 206 | +35 |
| 22 Sept 2026, 16:50 | 171 | -10 |
| 22 Sept 2026, 15:50 | 181 | +33 |
| 22 Sept 2026, 14:50 | 148 | +3 |
| 22 Sept 2026, 13:50 | 145 | -8 |
| 22 Sept 2026, 12:50 | 153 | +4 |
| 22 Sept 2026, 11:50 | 149 | -3 |
| 22 Sept 2026, 10:50 | 152 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 05:38 | 90 | no change |
| 14 Oct 2026, 05:37 | 90 | no change |
| 4 Oct 2026, 05:37 | 90 | no change |
| 24 Sept 2026, 05:37 | 90 | no change |
| 23 Sept 2026, 05:50 | 90 | no change |
| 23 Sept 2026, 04:50 | 90 | no change |
| 23 Sept 2026, 03:50 | 90 | no change |
| 23 Sept 2026, 02:50 | 90 | no change |
| 23 Sept 2026, 01:50 | 90 | no change |
| 23 Sept 2026, 00:50 | 90 | no change |
| 22 Sept 2026, 23:50 | 90 | no change |
| 22 Sept 2026, 22:50 | 90 | no change |
| 22 Sept 2026, 21:50 | 90 | no change |
| 22 Sept 2026, 20:50 | 90 | no change |
| 22 Sept 2026, 19:50 | 90 | no change |
| 22 Sept 2026, 18:50 | 90 | no change |
| 22 Sept 2026, 17:50 | 90 | no change |
| 22 Sept 2026, 16:50 | 90 | no change |
| 22 Sept 2026, 15:50 | 90 | no change |
| 22 Sept 2026, 14:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.