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[✨] Classic Upgrade Tree

[✨] Classic Upgrade Tree

A Roblox experience owned by Mango Studio!!.

SimulatorENincrementalidleupgrade mechanics

Description (written by the developer; not a statement by this register)

This game is in beta only, may contain bugs and not enough of content Welcome to Classic Upgrade Tree (CUT), incremental game about purchasing a new upgrades in the game, progress, get new areas and discover new mechanics. This game is tailored towards an idle game audience. ⚠️This game may contain imagery and epileptic content. Play at your own risk. ⚠️Exploits and similar strategies are prohibited. Being caught results in an appealable ban 💫Join our Communicate Server if you have any questions, want to report a bug or appeal a ban tags: upgrade tree, classic, Upgrade, incremental, inc, classic incremental, classic tree, cut, upgrade tree game, upgrade tree incremental, incremental tree

Last updated by the developer 14 May 2026, 21:13 UTC.

10
playing (measured 11 Aug 2026, 00:51 UTC)
196,094
lifetime visits
79%
liked (1,652 👍 / 450 👎)
1,804
favourites (9.2 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:5117first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x1.5
500 R$
x1.1
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

787978.515 August 2026 — 78 % liked25 August 2026 — 78 % liked4 September 2026 — 78 % liked14 September 2026 — 78 % liked24 September 2026 — 79 % liked4 October 2026 — 79 % liked14 October 2026 — 79 % liked24 October 2026 — 79 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 09:0779no change
14 Oct 2026, 09:0679no change
4 Oct 2026, 09:0579no change
24 Sept 2026, 09:0579+1
14 Sept 2026, 06:4778no change
4 Sept 2026, 06:4578no change
25 Aug 2026, 05:0378no change
15 Aug 2026, 05:0378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.