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The Bends🔧

The Bends🔧

A Roblox experience owned by The Bends Community.

SimulatorENunderwater explorationco-op weldingsurvival

The Bends🔧 is a simulator experience created on 2026-02-15. It has recorded 851,559 lifetime visits and 67,484 favorites. Currently, one user is playing. The experience holds a 58% like percentage. The description highlights underwater exploration, welding missions, and survival mechanics within a deep-sea setting.

Description (written by the developer; not a statement by this register)

🌊 The Bends 🔧 (NEW WELD MODELS(+4) + COLLECT SCRAP + QUESTS) Dive into a deep sea underwater exploration/welding simulator where teamwork keeps you alive. 🫁 Manage oxygen in intense scuba diving, ocean exploration, and survival gameplay 🔧 Complete co-op multiplayer welding missions repairing submarines, pipelines, and underwater structures Explore the ocean, complete missions, and survive the depths in this realistic underwater adventure, roleplay, and simulation game. 👍 Like & Favourite the experience to support our development! 👥 Play with friends — teamwork is key [ ⚠ THIS GAME IS STILL IN BETA — YOU MAY ENCOUNTER BUGS & GLITCHES ⚠ ]

Last updated by the developer 14 Jul 2026, 20:41 UTC.

1
playing (measured 11 Aug 2026, 05:03 UTC)
851,559
lifetime visits
58%
liked (1,112 👍 / 801 👎)
67,576
favourites (79.4 per 1k visits)
15 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to The Bends🔧 · welcome600,443 · 79.4% win
Played During Easter 202698,020 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5814 August 2026 — 58 % liked24 August 2026 — 58 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:5158no change
14 Aug 2026, 16:5058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.