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Pillar Of Fortune

Pillar Of Fortune

A Roblox experience owned by Fortune Pillars.

SurvivalENsurvivalrandom itemslast standing

Pillar Of Fortune is a survival experience created on 2026-02-16. It currently has 16 players and 4,142,904 lifetime visits. The game holds 24,421 favorites and an 86% like percentage. Players engage in round-based free-for-all combat on separate pillars, collecting random items to survive. The genre is classified as survival.

Description (written by the developer; not a statement by this register)

A round-based free for all where everyone spawns on separate pillars, you are given random items periodically, try to survive with it! 🏆 Fight it out to be last standing. Leaderboard Wins only count when there are 4 OR MORE players playing in the round. Achievements do NOT count in Private Servers. Controls [PC / CONTROLLER] Punch / Mine / Use Tools = [LeftMouse / R2] Crouch = [LeftControl / B] Open Backpack = [E / ButtonY] unequip = [Dpad Left] 👥 Join the group for updates & rewards: https://www.roblox.com/communities/35941178/Fortune-Pillars

Last updated by the developer 5 Jun 2026, 22:11 UTC.

16
playing (measured 10 Aug 2026, 16:03 UTC)
4,142,904
lifetime visits
86%
liked (16,812 👍 / 2,665 👎)
24,675
favourites (6.0 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Reaper Pack
799 R$
Bunny Knight Pack
799 R$
Frost Knight Kit
799 R$
Assassin Kit
399 R$
Pyro Kit
399 R$
Driller Kit
399 R$
Reaper Kit
399 R$
VIP
399 R$
Hunter Kit
399 R$
Paladin Kit
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oops, that burns! · other13,859 · 3.5% win
Pacifist · other12,225 · 3.0% win
Telepearl Clutch! · collection11,181 · 4.6% win
Close Win! · other7,850 · 1.6% win
Self Destruct! · other7,773 · 2.5% win
Blast Off! · progression1,593 · 0.00% win
Pillar Champion · progression201 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0886no change
24 Aug 2026, 03:0886no change
14 Aug 2026, 03:0786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.