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Survive COLD for Brainrots! ❄️

Survive COLD for Brainrots! ❄️

A Roblox experience owned by 1-Day.

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Survive COLD for Brainrots! ❄️ is a survival experience created on 2026-02-16. It has accumulated 3,971,591 lifetime visits and 295,553 favorites. Currently, 25 users are playing. The game holds a 96% like percentage. Players run to collect items, avoid cold, and rebirth to upgrade stats.

Description (written by the developer; not a statement by this register)

Welcome to Survive COLD For Brainrots! ❄️ Run fast and grab Brainrots! 🏃 Avoid the freezing cold! 🧊 Rebirth to upgrade your jump height! ⚡ Upgrade your temperature to survive longer! 🔥 Upgrade your Brainrots to earn more money! 💸 Upgrade your base to unlock more slots and place extra Brainrots! 🏗️ Like the game and join the group for MORE FROSTY UPDATES! 👍❄️

Last updated by the developer 30 May 2026, 01:37 UTC.

25
playing (measured 10 Aug 2026, 14:01 UTC)
3,971,591
lifetime visits
96%
liked (13,026 👍 / 546 👎)
296,853
favourites (74.7 per 1k visits)
16 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FLYING CARPET
399 R$
VIP [SALE]
149 R$
SUPER REGEN COIL
129 R$
X2 MONEY
119 R$
PRO SLAP TOOL
99 R$
[OP] Pro Pack
99 R$
MORE HEALTH
79 R$
SUPER SPEED COIL
79 R$
FASTER SPEED
79 R$
AUTO COLLECT
69 R$
REGEN COIL
49 R$
SLAP TOOL
19 R$
Starter Pack [LIMITED]
19 R$
SPEED COIL
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3096no change
14 Aug 2026, 03:2396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.