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Grow BIG Every Second!

Grow BIG Every Second!

A Roblox experience owned by Progress Mode..

SimulatorENincremental growthrebirth mechanicsize comparison

Grow BIG Every Second! is a simulator experience created on 2026-02-19. The game has accumulated 3,432,878 lifetime visits and 11,640 favorites. Currently, one user is playing. The title holds an 89% like percentage. It falls under the simulator genre and focuses on automatic growth mechanics.

Description (written by the developer; not a statement by this register)

Get ready for the ultimate growth challenge! Every second, you grow bigger and every obstacle becomes a new test of your power. 🏆 How to Play: Grow automatically every second! 🧱 Use your massive size to crush obstacles, unlock new zones, and dominate the server. 🔁 Rebirth to reset your size but unlock even faster growth with every cycle. 💪 Upgrade your growth multiplier to reach unbelievable sizes and claim the top spot! Can you rise above everyone else and become the biggest in the universe? 🌌 👍 Like the game to support updates and new features! Tags: big, huge, massive, growth, simulator, +1 height every second, grow every second, size simulator, height simulator

Last updated by the developer 6 Aug 2026, 20:40 UTC.

1
playing (measured 10 Aug 2026, 15:02 UTC)
3,432,878
lifetime visits
89%
liked (18,204 👍 / 2,184 👎)
11,756
favourites (3.4 per 1k visits)
19 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
4 R$
StarterPack
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:4589no change
14 Aug 2026, 04:3889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.