[UPD] Jujutsu Kaisen Incremental
A Roblox experience owned by Sushi Deluxe Studios.
RacingENJujutsu KaisenIncrementalRPG
[UPD] Jujutsu Kaisen Incremental is a racing genre experience created on 2026-02-22. The game has accumulated 8,181,789 lifetime visits and 31,443 favorites. Currently, 8 players are active. The title holds an 89% like percentage. This data reflects the measured statistics for the Roblox experience as recorded in the index.
Description (written by the developer; not a statement by this register)
Become the Honored One. Train, fight cursed spirits, and evolve from a weak sorcerer into an unstoppable anomaly in this Jujutsu-inspired Incremental RPG. Start small… then break the system. 🔥 WHAT YOU DO Train to generate insane Cursed Energy Unlock powerful techniques and awaken your potential Hunt cursed spirits through missions and story arcs Roll legendary clans and abilities Defeat bosses and collect cursed tools Climb global leaderboards and prove you're built different ⚡ CORE FEATURES Infinite progression — no caps, only growth 7 story arcs including Shibuya-scale battles Clan & Technique gacha system Boss raids with rare drops Visible power progression and aura upgrades 👑 You don’t start as the strongest. You become it.
Last updated by the developer 16 Jul 2026, 22:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:32 | 20 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:46 | 89 | no change |
| 23 Aug 2026, 21:45 | 89 | no change |
| 13 Aug 2026, 21:38 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.