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[CUSTOMIZATION] Soul Reaper Incremental

[CUSTOMIZATION] Soul Reaper Incremental

A Roblox experience owned by M3 Industries..

SimulatorENanimeincrementalbleach

[CUSTOMIZATION] Soul Reaper Incremental is a simulator experience created on March 18, 2026. It has recorded 500,993 lifetime visits and currently has 48 players online. The game holds 8,899 favorites and maintains an 81% like percentage. The description references themes of survival, Zanpakutō, and cyclical progression within the Roblox platform.

Description (written by the developer; not a statement by this register)

⛩️ SOUL REAPER INCREMENTAL ⛩️ Active Codes: SECRETUPDATE RICHONKAN CUSTOMIZATION You were not meant to survive. A lost soul, drifting between worlds… until something answered. Awaken your Zanpakutō and uncover what lies buried within you — a power that can protect the balance… or shatter it completely. 📚 Walk a path written in fragments Each run reveals more. Each death brings you closer to the truth. 🩸 Power demands sacrifice Embrace forbidden strength, risk your soul, and evolve beyond limits. 🔁 The cycle never ends Fall, awaken, return — stronger, darker, different. Some become protectors of Soul Society. Others become something far worse. What will you become? NEXT CODE AT 1.5K LIKES!!! Join our social links for codes, leave a like for updates and more codes!

Last updated by the developer 8 Aug 2026, 03:26 UTC.

48
playing (measured 10 Aug 2026, 17:05 UTC)
500,993
lifetime visits
85%
liked (2,525 👍 / 460 👎)
13,693
favourites (27.3 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0544first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Training Speed
499 R$
VIP
499 R$
2x Konso Rewards
299 R$
Extra Slot
299 R$
2x Training Speed - gift
299 R$
2x Luck
249 R$
Auto Konso
249 R$
2x Mastery Points
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

81858314 August 2026 — 81 % liked24 August 2026 — 83 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:0585+2
24 Aug 2026, 21:4683+2
14 Aug 2026, 21:4581first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.