[CUSTOMIZATION] Soul Reaper Incremental
A Roblox experience owned by M3 Industries..
SimulatorENanimeincrementalbleach
[CUSTOMIZATION] Soul Reaper Incremental is a simulator experience created on March 18, 2026. It has recorded 500,993 lifetime visits and currently has 48 players online. The game holds 8,899 favorites and maintains an 81% like percentage. The description references themes of survival, Zanpakutō, and cyclical progression within the Roblox platform.
Description (written by the developer; not a statement by this register)
⛩️ SOUL REAPER INCREMENTAL ⛩️ Active Codes: SECRETUPDATE RICHONKAN CUSTOMIZATION You were not meant to survive. A lost soul, drifting between worlds… until something answered. Awaken your Zanpakutō and uncover what lies buried within you — a power that can protect the balance… or shatter it completely. 📚 Walk a path written in fragments Each run reveals more. Each death brings you closer to the truth. 🩸 Power demands sacrifice Embrace forbidden strength, risk your soul, and evolve beyond limits. 🔁 The cycle never ends Fall, awaken, return — stronger, darker, different. Some become protectors of Soul Society. Others become something far worse. What will you become? NEXT CODE AT 1.5K LIKES!!! Join our social links for codes, leave a like for updates and more codes!
Last updated by the developer 8 Aug 2026, 03:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:05 | 44 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 23:05 | 85 | +2 |
| 24 Aug 2026, 21:46 | 83 | +2 |
| 14 Aug 2026, 21:45 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.