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[NOW] Jump For Poppy Playtime

[NOW] Jump For Poppy Playtime

A Roblox experience owned by Awesome Studio Games..

SimulatorENPoppy Playtimeclickercollection

[NOW] Jump For Poppy Playtime is a simulator experience created on 2026-02-23. The game has accumulated 6,970,626 lifetime visits and 9,775 favorites. Currently, 10 users are playing. The title holds an 87% like percentage. The description indicates gameplay involving collecting characters and upgrading bases.

Description (written by the developer; not a statement by this register)

Welcome! ✨ Jump up and grab Poppy Playtime Characters that spawn in the sky! 💸 Bring them back to your base to earn cash! 🔋 Upgrade your jump power to reach even higher blocks! 🏗️ Upgrade your base to unlock more slots and boost your earnings! 🎁 Discover rarities, collect them all, and build the ultimate Poppy playtime base! Remember to 👍 Like & ⭐ Favorite the game for updates!

Last updated by the developer 15 Jun 2026, 20:58 UTC.

10
playing (measured 10 Aug 2026, 15:21 UTC)
6,970,626
lifetime visits
87%
liked (6,130 👍 / 892 👎)
9,807
favourites (1.4 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2111first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP+
299 R$
X2 Jump
99 R$
Admin Commands
99 R$
X2 Money
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:5387no change
13 Aug 2026, 22:5287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.