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MOUSE vs CAT 🧀

MOUSE vs CAT 🧀

A Roblox experience owned by Pass the cheese please.

MinigamesENasymmetrical multiplayersurvivalcollection

MOUSE vs CAT 🧀 is a minigame experience created on 2026-02-23. It currently has 1,317 players online. The title has accumulated 23,282,125 lifetime visits and 24,180 favorites. User engagement metrics show an 81% like percentage. The game involves players choosing roles as mice or cats to collect cheese or evade capture within a timed environment.

Description (written by the developer; not a statement by this register)

BE A HUNGRY MOUSE OR AN ANGRY CAT 🐾 How to Play: 🧀 LOOT: Scurry around and collect all the cheese before time runs out! 🥤 DODGE: Use holes, tunnels, and obstacles to escape the cat’s claws! ⏰ SURVIVE: If you hear paws getting closer… RUN! 🏃‍♂️💨

Last updated by the developer 14 Mar 2026, 16:43 UTC.

98
playing (measured 7 Sept 2026, 04:50 UTC)
25,202,330
lifetime visits
81%
liked (6,391 👍 / 1,506 👎)
30,063
favourites (1.2 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98895496.510 August 20267 September 2026
391 measurements spanning 28 days, net -722. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 391
Measured (UTC)PlayersChange
7 Sept 2026, 04:5098-42
7 Sept 2026, 03:50140-34
7 Sept 2026, 02:50174+1
7 Sept 2026, 01:50173-12
7 Sept 2026, 00:50185-58
6 Sept 2026, 23:50243+28
6 Sept 2026, 22:50215-9
6 Sept 2026, 21:50224+4
6 Sept 2026, 20:50220-20
6 Sept 2026, 19:50240-65
6 Sept 2026, 18:50305-70
6 Sept 2026, 17:50375-3
6 Sept 2026, 16:50378+44
6 Sept 2026, 15:50334-5
6 Sept 2026, 14:50339-27
6 Sept 2026, 13:50366+48
6 Sept 2026, 12:50318-30
6 Sept 2026, 11:50348+55
6 Sept 2026, 10:50293+50
6 Sept 2026, 09:50243first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RPG
239 R$
2x Cash
89 R$
VIP!
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8113 August 202622 October 2026
396 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 396
Measured (UTC)% likedChange
22 Oct 2026, 16:3081no change
12 Oct 2026, 16:2381no change
2 Oct 2026, 16:2181no change
22 Sept 2026, 16:2081no change
12 Sept 2026, 16:1881no change
7 Sept 2026, 04:5081no change
7 Sept 2026, 03:5081no change
7 Sept 2026, 02:5081no change
7 Sept 2026, 01:5081no change
7 Sept 2026, 00:5081no change
6 Sept 2026, 23:5081no change
6 Sept 2026, 22:5081no change
6 Sept 2026, 21:5081no change
6 Sept 2026, 20:5081no change
6 Sept 2026, 19:5081no change
6 Sept 2026, 18:5081no change
6 Sept 2026, 17:5081no change
6 Sept 2026, 16:5081no change
6 Sept 2026, 15:5081no change
6 Sept 2026, 14:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.