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[Mini Patch] 2024: Remastered

[Mini Patch] 2024: Remastered

A Roblox experience owned by Remastered Dev Team.

HorrorENhorrorasymmetric multiplayersurvival

[Mini Patch] 2024: Remastered is a Roblox experience created on 2026-02-23. It currently has 283 players online. The game has accumulated 6,257,988 lifetime visits and 19,114 favorites. Its like percentage is 71. No specific genre is listed in the data.

Description (written by the developer; not a statement by this register)

[ THIS GAME IS IN ALPHA!! EXPECT EVERYTHING TO CHANGE & FOR LOTS OF BUGS ] Welcome to your eternal prison. Step into its realm to encounter all sorts of familiar faces; be it a friend, a foe, or a mix of both—you're bound to meet them at one point or another. SURVIVORS: Protect your teammates, complete the objectives, and survive until the timer hits 0. KILLERS: Kill them all, leave no one left standing. Do whatever it takes. Once you decide to enter, you won't be able to go back. This is your home now. Forever forsaken by it all.

Last updated by the developer 31 Aug 2026, 19:16 UTC.

139
playing (measured 1 Sept 2026, 04:50 UTC)
6,338,920
lifetime visits
71%
liked (8,949 👍 / 3,668 👎)
19,114
favourites (3.0 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

139496317.529 August 20261 September 2026
70 measurements spanning 3 days, net -144. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–550 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 70
Measured (UTC)PlayersChange
1 Sept 2026, 04:50139-25
1 Sept 2026, 03:50164-66
1 Sept 2026, 02:50230-44
1 Sept 2026, 01:50274-13
1 Sept 2026, 00:50287+29
31 Aug 2026, 23:50258-23
31 Aug 2026, 22:50281no change
31 Aug 2026, 21:50281+10
31 Aug 2026, 20:50271-2
31 Aug 2026, 19:50273+13
31 Aug 2026, 18:50260-17
31 Aug 2026, 17:50277+30
31 Aug 2026, 16:50247-79
31 Aug 2026, 15:50326+64
31 Aug 2026, 14:50262-30
31 Aug 2026, 13:50292+24
31 Aug 2026, 12:50268+38
31 Aug 2026, 11:50230-34
31 Aug 2026, 10:50264+46
31 Aug 2026, 09:50218first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
20 R$
Earth Day Skin's
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,131,420 · 47.9% win
You Played During April Fools! · social12,049 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 29 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7129 August 20261 September 2026
70 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 70
Measured (UTC)% likedChange
1 Sept 2026, 04:5071no change
1 Sept 2026, 03:5071no change
1 Sept 2026, 02:5071no change
1 Sept 2026, 01:5071no change
1 Sept 2026, 00:5071no change
31 Aug 2026, 23:5071no change
31 Aug 2026, 22:5071no change
31 Aug 2026, 21:5071no change
31 Aug 2026, 20:5071no change
31 Aug 2026, 19:5071no change
31 Aug 2026, 18:5071no change
31 Aug 2026, 17:5071no change
31 Aug 2026, 16:5071no change
31 Aug 2026, 15:5071no change
31 Aug 2026, 14:5071no change
31 Aug 2026, 13:5071no change
31 Aug 2026, 12:5071no change
31 Aug 2026, 11:5071no change
31 Aug 2026, 10:5071no change
31 Aug 2026, 09:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.