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[Mini Patch] 2024: Remastered

[Mini Patch] 2024: Remastered

A Roblox experience owned by Remastered Dev Team.

HorrorENhorrorasymmetric multiplayersurvival

[Mini Patch] 2024: Remastered is a Roblox experience created on 2026-02-23. It currently has 283 players online. The game has accumulated 6,257,988 lifetime visits and 19,114 favorites. Its like percentage is 71. No specific genre is listed in the data.

Description (written by the developer; not a statement by this register)

[ THIS GAME IS IN ALPHA!! EXPECT EVERYTHING TO CHANGE & FOR LOTS OF BUGS ] Welcome to your eternal prison. Step into its realm to encounter all sorts of familiar faces; be it a friend, a foe, or a mix of both—you're bound to meet them at one point or another. SURVIVORS: Protect your teammates, complete the objectives, and survive until the timer hits 0. KILLERS: Kill them all, leave no one left standing. Do whatever it takes. Once you decide to enter, you won't be able to go back. This is your home now. Forever forsaken by it all.

Last updated by the developer 1 Sept 2026, 18:34 UTC.

79
playing (measured 1 Sept 2026, 18:50 UTC)
6,350,162
lifetime visits
72%
liked (9,357 👍 / 3,666 👎)
20,412
favourites (3.2 per 1k visits)
23 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

79496287.529 August 20261 September 2026
84 measurements spanning 3 days, net -204. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 16–559 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 84
Measured (UTC)PlayersChange
1 Sept 2026, 18:5079-72
1 Sept 2026, 17:50151-104
1 Sept 2026, 16:50255+49
1 Sept 2026, 15:50206-27
1 Sept 2026, 14:50233-32
1 Sept 2026, 13:50265+10
1 Sept 2026, 12:50255+26
1 Sept 2026, 11:50229-1
1 Sept 2026, 10:50230+18
1 Sept 2026, 09:50212+55
1 Sept 2026, 08:50157+34
1 Sept 2026, 07:50123-4
1 Sept 2026, 06:50127-6
1 Sept 2026, 05:50133-6
1 Sept 2026, 04:50139-25
1 Sept 2026, 03:50164-66
1 Sept 2026, 02:50230-44
1 Sept 2026, 01:50274-13
1 Sept 2026, 00:50287+29
31 Aug 2026, 23:50258first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,142,989 · 25.8% win
You Played During April Fools! · social12,049 · 0.00% win
Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 24 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

717271.529 August 202628 October 2026
90 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 90
Measured (UTC)% likedChange
28 Oct 2026, 08:0272no change
18 Oct 2026, 08:0172no change
8 Oct 2026, 08:0172no change
28 Sept 2026, 08:0072+1
18 Sept 2026, 08:0071no change
8 Sept 2026, 08:0071no change
1 Sept 2026, 18:5071no change
1 Sept 2026, 17:5071no change
1 Sept 2026, 16:5071no change
1 Sept 2026, 15:5071no change
1 Sept 2026, 14:5071no change
1 Sept 2026, 13:5071no change
1 Sept 2026, 12:5071no change
1 Sept 2026, 11:5071no change
1 Sept 2026, 10:5071no change
1 Sept 2026, 09:5071no change
1 Sept 2026, 08:5071no change
1 Sept 2026, 07:5071no change
1 Sept 2026, 06:5071no change
1 Sept 2026, 05:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
10 October 2026
Roblox entity thumbnail
3 October 2026
Roblox entity thumbnail
26 September 2026
Roblox entity thumbnail
29 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.