Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🌸] Infinity Elements

[🌸] Infinity Elements

A Roblox experience owned by BooMooBlox.

TycoonENincrementalgachaaura collection

Description (written by the developer; not a statement by this register)

✨ Welcome to Infinity Elements – an incremental game about buying upgrades, collecting stats, rolling geodes, obtaining auras, and much, much more! Explore the game to discover interesting features! ✨ Update 3: Candy! ✨ ⬜ Showcase island was revamped into Event Island - Candyland! ⬜ New event geode: Candy! ⬜ New permanent geode: Token! ⬜ New badges! ⬜ Lots of QOL improvements (e.g. Auto RNG Zone, Position Saving on each join etc.) ⬜ And much more! 🔥 Like and favorite the game to support the developers! 📌 Check in-game rewards for a nice stat boost! ❗ THE GAME IS STILL IN DEVELOPMENT, IT MAY CONTAIN OCCASIONAL BUGS.❗ Special thanks to: ❤️ @optiotical – Owner, Lead Developer, Scripter & UI Designer ❤️ @FallenInTheStar – Co-Owner, Developer, Modeler ❤️ @ADAMmrkeks – VFX, Balancing, Lead Tester ❤️ @zSeerified – Music Composer And a huge thank you to everyone who contributed to the game! ❤️

Last updated by the developer 7 Aug 2026, 13:04 UTC.

32
playing (measured 10 Aug 2026, 18:16 UTC)
429,336
lifetime visits
91%
liked (4,531 👍 / 427 👎)
6,913
favourites (16.1 per 1k visits)
28 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:1630first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bulk Roll
449 R$
Button Madness
369 R$
Mushroom's Deception
329 R$
Geode's Helper
249 R$
Extra Walkspeed!
79 R$
Teleporter
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Shrooming! · other606 · 0.30% win
A Lucky Find · collection230 · 0.20% win
Right Place, Right Time · other159 · 0.00% win
Against the Odds · other98 · 0.00% win
Master of Chance · other54 · 0.20% win
Whoops! · other47 · 0.00% win
Impossible, Apparently · other22 · 0.00% win
The King Mush · other5 · 0.00% win
horse horse · other3 · 0.00% win
The Cactus Crown · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.514 August 2026 — 92 % liked24 August 2026 — 92 % liked4 September 2026 — 91 % liked14 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:2391-1
24 Aug 2026, 22:3292no change
14 Aug 2026, 22:2292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.