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[PICKLE] Hanma Battlegrounds

[PICKLE] Hanma Battlegrounds

A Roblox experience owned by Arts Of Hanma.

Fighting & PvPENfightinganimebrawler

[PICKLE] Hanma Battlegrounds is a fighting-pvp experience created on 2026-03-02. It has accumulated 4,439,845 lifetime visits and 30,506 favorites. Currently, 74 players are active. The game holds a 66% like percentage. It supports console, PC, and mobile devices. Controls include G for ultimate mode, F for block, and Q for dash.

Description (written by the developer; not a statement by this register)

You can play on any device. (CONSOLE, PC, MOBILE) ⭐ Pls like the game for updates! 🖥️ Controls G - ultimate mode F - block Q - dash Q (while ragdolled) - ragdoll cancel/evasive Double Tap W - run Left Click - punch B - emote wheel credit to valekis for home page thumbnail (sub to him)

Last updated by the developer 15 Jul 2026, 23:14 UTC.

74
playing (measured 10 Aug 2026, 16:37 UTC)
4,439,845
lifetime visits
65%
liked (4,495 👍 / 2,405 👎)
30,794
favourites (6.9 per 1k visits)
2 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3726first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server Plus
299 R$
VIP
299 R$
Early Access
299 R$
Kill Sound
199 R$
Special Cosmetics
99 R$
Second Emotes Page
99 R$
Extra Emotes Slots
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656665.514 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:4665-1
24 Aug 2026, 02:4566no change
14 Aug 2026, 02:3866first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.