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Upgrade a Lucky Block!

Upgrade a Lucky Block!

A Roblox experience owned by There's Rot in my Game.

TycoonENidleclickerlucky block

Upgrade a Lucky Block! is a tycoon experience created on 2026-03-05. It has accumulated 23,280,771 lifetime visits and 421,224 favorites. Currently, 461 players are active. The game holds a 96% like percentage. Players upgrade blocks to earn brainrots for offline cash generation.

Description (written by the developer; not a statement by this register)

Welcome to Upgrade a Lucky Block! 🌟 How far can you UPGRADE you Blocks? Keep Upgrading to get the Biggest Lucky Blocks! 🤯 1. Pick up a Lucky Block from your Conveyor 🏭 2. Upgrade your Blocks! ⭐ 3. Open the Block to get a Brainrot! 🕵️ 4. Put the Brainrot on your base to earn money 💵 🧠 Your Brainrots earn cash OFFLINE! 💤 👍 Like the game & join the group!

Last updated by the developer 1 Sept 2026, 18:46 UTC.

91
playing (measured 1 Sept 2026, 21:50 UTC)
23,739,272
lifetime visits
96%
liked (41,686 👍 / 1,781 👎)
451,266
favourites (19.0 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

91486288.510 August 20261 September 2026
267 measurements spanning 22 days, net -210. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–545 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 267
Measured (UTC)PlayersChange
1 Sept 2026, 21:5091-35
1 Sept 2026, 20:50126-21
1 Sept 2026, 19:50147+12
1 Sept 2026, 18:50135-1
1 Sept 2026, 17:50136-62
1 Sept 2026, 16:50198-42
1 Sept 2026, 15:50240+32
1 Sept 2026, 14:50208-11
1 Sept 2026, 13:50219-11
1 Sept 2026, 12:50230+19
1 Sept 2026, 11:50211+12
1 Sept 2026, 10:50199no change
1 Sept 2026, 09:50199+9
1 Sept 2026, 08:50190+20
1 Sept 2026, 07:50170-13
1 Sept 2026, 06:50183-6
1 Sept 2026, 05:50189+40
1 Sept 2026, 04:50149-8
1 Sept 2026, 03:50157-12
1 Sept 2026, 02:50169first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Event Pass [Season 4]
399 R$
Premium Event Pass [Season 3]
399 R$
VIP
299 R$
[OP] 2x Faster Upgrade!
199 R$
Collect All [PERMANENT]
149 R$
x2 CASH
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 202622 October 2026
274 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 274
Measured (UTC)% likedChange
22 Oct 2026, 16:3796no change
12 Oct 2026, 16:3596no change
2 Oct 2026, 16:3496no change
22 Sept 2026, 16:3296no change
12 Sept 2026, 16:3096no change
2 Sept 2026, 16:2396no change
1 Sept 2026, 21:5096no change
1 Sept 2026, 20:5096no change
1 Sept 2026, 19:5096no change
1 Sept 2026, 18:5096no change
1 Sept 2026, 17:5096no change
1 Sept 2026, 16:5096no change
1 Sept 2026, 15:5096no change
1 Sept 2026, 14:5096no change
1 Sept 2026, 13:5096no change
1 Sept 2026, 12:5096no change
1 Sept 2026, 11:5096no change
1 Sept 2026, 10:5096no change
1 Sept 2026, 09:5096no change
1 Sept 2026, 08:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.