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Escape Knockout for Lucky Blocks

Escape Knockout for Lucky Blocks

A Roblox experience owned by Synaplex Studios.

ObbyENlucky blocksbase defensebrainrot

Escape Knockout for Lucky Blocks is an obby experience created on 2026-03-09. It has accumulated 3,784,330 lifetime visits and 187,646 favorites. Currently, 43 users are playing. The game holds a 74% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Escape Knockout For Lucky Blocks! 👋 Grab Lucky Blocks fast! 🏃‍♂️ Avoid angry penguins! 🐧💢 Don’t get knocked out! 🥊 Bring Lucky Blocks to your base! 🏠 Open them to get rare Brainrots 💎 Earn money and buy upgrades! 💰⚡ 👍 LIKE the game and 🔔 JOIN the group for amazing updates! 🔥

Last updated by the developer 17 Mar 2026, 06:40 UTC.

43
playing (measured 10 Aug 2026, 14:21 UTC)
3,784,330
lifetime visits
74%
liked (1,592 👍 / 551 👎)
191,281
favourites (50.5 per 1k visits)
9 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2148first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
149 R$
Super Slap
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:5374no change
14 Aug 2026, 03:5274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.