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Camouflage For Brainrots

Camouflage For Brainrots

A Roblox experience owned by Homework Later.

TycoonENbrainrotstealthidle

Camouflage For Brainrots is a tycoon experience created on 2026-03-23. It has 1,262,256 lifetime visits and 2,519 favorites. Currently, 18 users are playing. The game holds an 84% like percentage. Players engage in camouflage mechanics to hunt and upgrade Brainrots for cash earnings.

Description (written by the developer; not a statement by this register)

Welcome to Camouflage For Brainrots! 🥷🌿 🦎 Blend into the wild and hunt rare Brainrots! ⚡ The better your camouflage, the rarer the Brainrots you'll uncover! 🔧 Upgrade your Brainrots to earn more Cash 💎 Master deeper camouflage to find higher rarity Brainrots 🚀 Upgrade your Camo to unlock new stealth zones and multiply your progress 🏆 How invisible can you become… and can you sneak up on the Secret Brainrots in the deepest cover? 👀 REMEMBER, Your Brainrots Earn OFFLINE CASH! 💰🛌💸

Last updated by the developer 7 Aug 2026, 13:17 UTC.

18
playing (measured 10 Aug 2026, 13:52 UTC)
1,262,256
lifetime visits
84%
liked (2,278 👍 / 429 👎)
2,538
favourites (2.0 per 1k visits)
23 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5215first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
399 R$
VIP
399 R$
Run Faster
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:5084no change
24 Aug 2026, 13:4684no change
14 Aug 2026, 13:4684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.