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Save Brainrots From Spider!

Save Brainrots From Spider!

A Roblox experience owned by a previous name XII.

SurvivalENmeme culturesurvivalupgrade mechanics

Save Brainrots From Spider! is a survival experience created on 2026-03-10. The game has accumulated 527,099 lifetime visits and 1,625 favorites. Currently, zero players are active. The title holds a 94% like percentage. Players collect items, earn currency, and upgrade tools while avoiding spiders.

Description (written by the developer; not a statement by this register)

Welcome to Save Brainrots from Spider 🕷️🧠 How to play: 🎮 🕸️ Collect brainrots from cobwebs 💰 Earn money 🧰 Open crates to get higher-damage tools 🚀 Upgrade your walkspeed to move easily on cobwebs 🕷️❌Stay away from spiders If you enjoy the game, you can leave a like 👍 and join the group 👥

Last updated by the developer 5 Jul 2026, 00:20 UTC.

0
playing (measured 10 Aug 2026, 19:51 UTC)
527,099
lifetime visits
94%
liked (2,676 👍 / 158 👎)
2,192
favourites (4.2 per 1k visits)
10 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:513first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash [Brainrot Income]
499 R$
2x Damage
449 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

949594.514 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 95 % liked24 September 2026 — 95 % liked4 October 2026 — 94 % liked14 October 2026 — 94 % liked24 October 2026 — 94 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:1994no change
14 Oct 2026, 00:1994no change
4 Oct 2026, 00:1894-1
24 Sept 2026, 00:1895no change
13 Sept 2026, 22:5195+1
3 Sept 2026, 22:4594no change
24 Aug 2026, 20:4794no change
14 Aug 2026, 20:4694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.