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Keyboard Escape for Brainrots

Keyboard Escape for Brainrots

A Roblox experience owned by Get Win.

TycoonENbrainrotidlerunner

Keyboard Escape for Brainrots is a tycoon experience created on 2026-03-11. It has recorded 9,843,145 lifetime visits and 26,950 favorites. Currently, 84 users are playing. The game holds a 96% like percentage. Players collect items to earn cash and upgrade abilities.

Description (written by the developer; not a statement by this register)

Welcome to Keyboard Escape for Brainrots! Run fast. Get stronger. Don’t fall. Collect Brainrots to earn cash 💨 Use money to buy more speed 🏃‍♂️ The Keycaps disappears — keep running or fall! 🧱 Outrun the blocks and reach new areas 🌎 Upgrade Brainrots to increase income 💸 Upgrade your base to unlock more slots 🏗️ Your Brainrots earn cash OFFLINE! 💤 Like the game and join the group for FREE EPIC BRAINROT! 👍

Last updated by the developer 20 May 2026, 13:25 UTC.

84
playing (measured 10 Aug 2026, 14:06 UTC)
9,843,145
lifetime visits
96%
liked (28,603 👍 / 1,096 👎)
27,645
favourites (2.8 per 1k visits)
11 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0648first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome5,262,104 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3196no change
23 Aug 2026, 20:3196no change
13 Aug 2026, 20:3096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.