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Defend your base from Poppy

Defend your base from Poppy

A Roblox experience owned by Defend your base from poppy playtime.

HorrorENhorrortower defensepoppy playtime

Description (written by the developer; not a statement by this register)

Defend your base from terrifying Poppy Playtime monsters! How to Play: ⏫ Upgrade doors, turrets, and defenses 🌱 Build your plant army to fight back 🚪 Hold off Huggy Wuggy and other nightmare toys 💗 Survive intense waves across multiple factory maps New code at 100 likes👍

Last updated by the developer 6 Aug 2026, 08:41 UTC.

6
playing (measured 11 Aug 2026, 03:49 UTC)
352,209
lifetime visits
89%
liked (571 👍 / 68 👎)
17,270
favourites (49.0 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Coin
399 R$
Super Luck
299 R$
Luck
149 R$
Fifth Slot
99 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Shift Started · other23,361 · 36.4% win
System Check · other14,073 · 25.8% win
Facility Secured · progression13,838 · 23.9% win
First Experiment · other5,589 · 8.7% win
Containment Stable · other2,414 · 3.4% win
Containment Breach · other1,422 · 1.9% win
Sector Cleared · progression967 · 0.80% win
Batch Testing · other487 · 0.80% win
Mass Production · other16 · 0.00% win
Night Shift Veteran · progression0 · 0.00% win
On Duty · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked25 August 2026 — 89 % liked14 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:0489no change
14 Aug 2026, 23:5389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.