[World 2] 🎯Aim Incremental
A Roblox experience owned by Rarity Engine.
SimulatorENincrementalaim trainerminigames
[World 2] 🎯Aim Incremental is a simulator experience created on 2026-03-13. The game has recorded 667,994 lifetime visits and holds 17,471 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The title focuses on aim training mechanics within the simulator genre.
Description (written by the developer; not a statement by this register)
🎯 Aim Incremental Blast through dummies, stack multipliers, and promote from level 1 to the top! How fast can you climb the ranks? 🔫 How to Play Shoot Dummies: Rack up Hits to fund your growth. Upgrade: Boost your Multipliers, Respawn Speed, and Dummy Capacity. Rebirth: Reset for Bullets to unlock more upgrades! Promote: The ultimate reset! Unlock New Guns, massive buffs, and exclusive Minigames. 🎮 Unlockable Minigames Promote to access high-reward challenges: 🎯 Endless Target: Single-dummy focus. 🍎 Apple Shooter: High-speed precision. 🥉 Bronze AFK: Earn while you rest. 🏃 Moving Targets: Track and destroy! Join the grind and become an Aim Legend! 👍 Like & ⭐ Favorite for more updates!
Last updated by the developer 9 Aug 2026, 16:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:38 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:49 | 94 | no change |
| 24 Aug 2026, 18:49 | 94 | no change |
| 14 Aug 2026, 18:47 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.