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[UPDATE] A Quiet Place: Deadzone (Pre-Alpha)

[UPDATE] A Quiet Place: Deadzone (Pre-Alpha)

A Roblox experience owned by QPG STUDIOS.

HorrorENhorrorsurvivalIP: A Quiet Place

[UPDATE] A Quiet Place: Deadzone (Pre-Alpha) is a horror experience created on 2026-03-15. It has accumulated 16,659,181 lifetime visits and 131,192 favorites. Currently, 7,745 users are playing. The experience holds an 86% like percentage. The description notes that content is subject to change during this pre-alpha phase.

Description (written by the developer; not a statement by this register)

The earth has been overrun by deadly extraterrestrial creatures. Using their unimaginably good hearing, these aliens are able to hunt down and silence anyone and anything that makes noise. The United States Government has designated the entirety of the Northeastern United States as a deadzone, where no one has been able to establish contact. In your hometown of Cold Spring, New York, your only hope of survival is to stay silent. During this phase, everything that is currently in-game is subject to change. Any gamepasses or products that currently exist are not necessarily permanent. Purchase at your own risk (Expect accomodations of some kind). Bugs are to be expected. Please report any that you find so we can fix them. Note: Leaving while in danger (⚠️ indicator in-game) will cause you to lose your saved session. Use Code: 25000LIKES New Code at 50000 LIKES!

Last updated by the developer 31 Aug 2026, 19:44 UTC.

0
playing (measured 31 Aug 2026, 19:50 UTC)
23,977,289
lifetime visits
86%
liked (59,457 👍 / 9,611 👎)
180,942
favourites (7.5 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

06,2123,10610 August 202631 August 2026
241 measurements spanning 21 days, net -6,051. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 241
Measured (UTC)PlayersChange
31 Aug 2026, 19:500-2,702
31 Aug 2026, 18:502,702-18
31 Aug 2026, 17:502,720-318
31 Aug 2026, 16:503,038-36
31 Aug 2026, 15:503,074-89
31 Aug 2026, 14:503,163-280
31 Aug 2026, 13:503,443+326
31 Aug 2026, 12:503,117+426
31 Aug 2026, 11:502,691+206
31 Aug 2026, 10:502,485-82
31 Aug 2026, 09:502,567+168
31 Aug 2026, 08:502,399-38
31 Aug 2026, 07:502,437+116
31 Aug 2026, 06:502,321-155
31 Aug 2026, 05:502,476-219
31 Aug 2026, 04:502,695-405
31 Aug 2026, 03:503,100-467
31 Aug 2026, 02:503,567-277
31 Aug 2026, 01:503,844-185
31 Aug 2026, 00:504,029first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#40 Fun with friends

Growth

386752.54021 August 20265 September 2026
331 measurements spanning 15 days, net -16. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–71 and does not start at zero.
Measurement log — every rank on Fun with friends count we have recorded, most recent 20 of 331
Measured (UTC)Rank on Fun with friendsChange
5 Sept 2026, 23:2540no change
5 Sept 2026, 22:2540no change
5 Sept 2026, 21:2540no change
5 Sept 2026, 20:2540no change
5 Sept 2026, 19:2540no change
5 Sept 2026, 18:2540-5
5 Sept 2026, 17:2545no change
5 Sept 2026, 16:2545no change
5 Sept 2026, 15:2545no change
5 Sept 2026, 14:2545no change
5 Sept 2026, 13:2545no change
5 Sept 2026, 12:2545no change
5 Sept 2026, 11:2545no change
5 Sept 2026, 10:2545no change
5 Sept 2026, 09:2545no change
5 Sept 2026, 08:2545no change
5 Sept 2026, 07:2545no change
5 Sept 2026, 06:2545no change
5 Sept 2026, 05:2545no change
5 Sept 2026, 04:2545first reading

Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Heavy Pack
799 R$
Gunner Pack
399 R$
Backpack
249 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 20262 September 2026
243 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 243
Measured (UTC)% likedChange
2 Sept 2026, 19:0786no change
31 Aug 2026, 19:5086no change
31 Aug 2026, 18:5086no change
31 Aug 2026, 17:5086no change
31 Aug 2026, 16:5086no change
31 Aug 2026, 15:5086no change
31 Aug 2026, 14:5086no change
31 Aug 2026, 13:5086no change
31 Aug 2026, 12:5086no change
31 Aug 2026, 11:5086no change
31 Aug 2026, 10:5086no change
31 Aug 2026, 09:5086no change
31 Aug 2026, 08:5086no change
31 Aug 2026, 07:5086no change
31 Aug 2026, 06:5086no change
31 Aug 2026, 05:5086no change
31 Aug 2026, 04:5086no change
31 Aug 2026, 03:5086no change
31 Aug 2026, 02:5086no change
31 Aug 2026, 01:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.