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[UPD] Train Kaiju to Destroy

[UPD] Train Kaiju to Destroy

A Roblox experience owned by Be Better Studio.

SimulatorENkaijuevolutioncity destruction

Train Kaiju to Destroy is a simulator experience created on 2026-03-17. The game currently has 575 players. It has accumulated 23,095,182 lifetime visits and 1,565,455 favorites. The title holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Train Kaiju to Destroy 🏋️You are a little Kaiju, train yourself to become stronger. 💥Destroy cities to earn coins. 🧬Evolve into a more powerful form and unlock more skills. 🎁NEW CODE:KAIJU

Last updated by the developer 30 Jul 2026, 11:41 UTC.

197
playing (measured 23 Aug 2026, 18:50 UTC)
23,329,380
lifetime visits
95%
liked (36,264 👍 / 1,899 👎)
1,588,466
favourites (68.1 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

15961138510 August 2026 — 381 players21 August 2026 — 159 players21 August 2026 — 179 players21 August 2026 — 198 players21 August 2026 — 217 players22 August 2026 — 395 players22 August 2026 — 513 players22 August 2026 — 436 players22 August 2026 — 419 players22 August 2026 — 417 players22 August 2026 — 412 players22 August 2026 — 455 players22 August 2026 — 465 players22 August 2026 — 406 players22 August 2026 — 434 players22 August 2026 — 435 players22 August 2026 — 497 players22 August 2026 — 521 players22 August 2026 — 611 players22 August 2026 — 607 players22 August 2026 — 450 players22 August 2026 — 438 players22 August 2026 — 408 players22 August 2026 — 375 players22 August 2026 — 382 players22 August 2026 — 361 players22 August 2026 — 360 players22 August 2026 — 354 players22 August 2026 — 392 players23 August 2026 — 341 players23 August 2026 — 292 players23 August 2026 — 253 players23 August 2026 — 237 players23 August 2026 — 220 players23 August 2026 — 208 players23 August 2026 — 178 players23 August 2026 — 210 players23 August 2026 — 190 players23 August 2026 — 194 players23 August 2026 — 176 players23 August 2026 — 203 players23 August 2026 — 195 players23 August 2026 — 257 players23 August 2026 — 254 players23 August 2026 — 208 players23 August 2026 — 223 players23 August 2026 — 192 players23 August 2026 — 197 players19710 August 202623 August 2026
48 measurements spanning 13 days, net -184. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–679 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 48
Measured (UTC)PlayersChange
23 Aug 2026, 18:50197+5
23 Aug 2026, 17:50192-31
23 Aug 2026, 16:50223+15
23 Aug 2026, 15:50208-46
23 Aug 2026, 14:50254-3
23 Aug 2026, 13:50257+62
23 Aug 2026, 12:50195-8
23 Aug 2026, 11:50203+27
23 Aug 2026, 10:50176-18
23 Aug 2026, 09:50194+4
23 Aug 2026, 08:50190-20
23 Aug 2026, 07:50210+32
23 Aug 2026, 06:50178-30
23 Aug 2026, 05:50208-12
23 Aug 2026, 04:50220-17
23 Aug 2026, 03:50237-16
23 Aug 2026, 02:50253-39
23 Aug 2026, 01:50292-49
23 Aug 2026, 00:50341-51
22 Aug 2026, 23:50392first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
19 R$
x2 EPoint
19 R$
Ultra Luck
15 R$
x2 Train
9 R$
x2 Coin
9 R$
Pet Equip +3
9 R$
Auto-Destroy
5 R$
x2 Attack Speed
5 R$
Backpack Space +100
5 R$
Luck
5 R$
Triple Hatch
5 R$
Fast Hatch
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
48 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 48
Measured (UTC)% likedChange
23 Aug 2026, 18:5095no change
23 Aug 2026, 17:5095no change
23 Aug 2026, 16:5095no change
23 Aug 2026, 15:5095no change
23 Aug 2026, 14:5095no change
23 Aug 2026, 13:5095no change
23 Aug 2026, 12:5095no change
23 Aug 2026, 11:5095no change
23 Aug 2026, 10:5095no change
23 Aug 2026, 09:5095no change
23 Aug 2026, 08:5095no change
23 Aug 2026, 07:5095no change
23 Aug 2026, 06:5095no change
23 Aug 2026, 05:5095no change
23 Aug 2026, 04:5095no change
23 Aug 2026, 03:5095no change
23 Aug 2026, 02:5095no change
23 Aug 2026, 01:5095no change
23 Aug 2026, 00:5095no change
22 Aug 2026, 23:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.