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[UPD] Train Kaiju to Destroy

[UPD] Train Kaiju to Destroy

A Roblox experience owned by Be Better Studio.

SimulatorENkaijuevolutioncity destruction

Train Kaiju to Destroy is a simulator experience created on 2026-03-17. The game currently has 575 players. It has accumulated 23,095,182 lifetime visits and 1,565,455 favorites. The title holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Train Kaiju to Destroy 🏋️You are a little Kaiju, train yourself to become stronger. 💥Destroy cities to earn coins. 🧬Evolve into a more powerful form and unlock more skills. 🎁NEW CODE:KAIJU

Last updated by the developer 30 Jul 2026, 11:41 UTC.

98
playing (measured 26 Aug 2026, 06:50 UTC)
23,378,076
lifetime visits
95%
liked (36,616 👍 / 1,953 👎)
1,625,595
favourites (69.5 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98611354.510 August 202626 August 2026
108 measurements spanning 16 days, net -283. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21–688 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 108
Measured (UTC)PlayersChange
26 Aug 2026, 06:5098-4
26 Aug 2026, 05:50102-11
26 Aug 2026, 04:50113+5
26 Aug 2026, 03:50108+2
26 Aug 2026, 02:50106-11
26 Aug 2026, 01:50117-22
26 Aug 2026, 00:50139-26
25 Aug 2026, 23:50165+8
25 Aug 2026, 22:50157+22
25 Aug 2026, 21:50135-2
25 Aug 2026, 20:50137+18
25 Aug 2026, 19:50119+6
25 Aug 2026, 18:50113-2
25 Aug 2026, 17:50115-8
25 Aug 2026, 16:50123-3
25 Aug 2026, 15:50126-49
25 Aug 2026, 14:50175+18
25 Aug 2026, 13:50157-9
25 Aug 2026, 12:50166+19
25 Aug 2026, 11:50147first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 EPoint
19 R$
VIP
19 R$
Ultra Luck
15 R$
x2 Train
9 R$
x2 Coin
9 R$
Pet Equip +3
9 R$
Backpack Space +100
5 R$
Luck
5 R$
Triple Hatch
5 R$
x2 Attack Speed
5 R$
Auto-Destroy
5 R$
Fast Hatch
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 202612 October 2026
113 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 113
Measured (UTC)% likedChange
12 Oct 2026, 16:3795no change
2 Oct 2026, 16:3695no change
22 Sept 2026, 16:3495no change
12 Sept 2026, 16:3395no change
2 Sept 2026, 16:3295no change
26 Aug 2026, 06:5095no change
26 Aug 2026, 05:5095no change
26 Aug 2026, 04:5095no change
26 Aug 2026, 03:5095no change
26 Aug 2026, 02:5095no change
26 Aug 2026, 01:5095no change
26 Aug 2026, 00:5095no change
25 Aug 2026, 23:5095no change
25 Aug 2026, 22:5095no change
25 Aug 2026, 21:5095no change
25 Aug 2026, 20:5095no change
25 Aug 2026, 19:5095no change
25 Aug 2026, 18:5095no change
25 Aug 2026, 17:5095no change
25 Aug 2026, 16:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.