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Muscle Military

Muscle Military

A Roblox experience owned by The Gang Stockholm.

SimulatorENmilitary boot campstrength simulatorrank progression

Muscle Military is a simulator experience created on 2026-03-23. It has 1,010,673 lifetime visits, 257,695 favorites, and a 93% like percentage. Currently, 1,779 users are playing.

Description (written by the developer; not a statement by this register)

Do you have what it takes to earn the stripes of an elite soldier? Welcome to Muscle Military — the boot camp where strength is earned, ranks are conquered, and only the toughest rise to the top. Join Muscle Military and prove that you are the highest ranked soldier out there! Every rep builds strength. 💪 Every fight earns you cash. 💵 Every rank brings you one step closer to glory. 🎖️ Soon, the higher ranking officials will start giving you the respect you deserve. 🫡 You’re not just joining the academy — you’re becoming its top soldier. 😎 👍Join our Group and Like the Game to earn in game rewards! ❤️ ⭐ Premium players earn more! 👍 Next code at: 10,000 Likes ! Tags: Simulator, muscle, military, gym, rebirth, fight.

Last updated by the developer 4 Sept 2026, 09:09 UTC.

506
playing (measured 4 Sept 2026, 09:50 UTC)
12,891,669
lifetime visits
93%
liked (19,151 👍 / 1,491 👎)
363,989
favourites (28.2 per 1k visits)
23 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4582,5771,517.550610 August 20264 September 2026
324 measurements spanning 25 days, net -597. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 140–2,895 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 324
Measured (UTC)PlayersChange
4 Sept 2026, 09:50506-16
4 Sept 2026, 08:50522+29
4 Sept 2026, 07:50493-15
4 Sept 2026, 06:50508+30
4 Sept 2026, 05:50478no change
4 Sept 2026, 04:50478-43
4 Sept 2026, 03:50521+36
4 Sept 2026, 02:50485-12
4 Sept 2026, 01:50497-61
4 Sept 2026, 00:50558-79
3 Sept 2026, 23:50637-62
3 Sept 2026, 22:50699+26
3 Sept 2026, 21:50673+58
3 Sept 2026, 20:50615-21
3 Sept 2026, 19:50636+13
3 Sept 2026, 18:50623-34
3 Sept 2026, 17:50657-83
3 Sept 2026, 16:50740+19
3 Sept 2026, 15:50721-73
3 Sept 2026, 14:50794first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Salute!5,873,700 · 100.0% win
First Trial · progression5,873,394 · 100.0% win
Get Going · welcome5,159,888 · 100.0% win
Muscles · other5,122,821 · 100.0% win
Canteen · other3,919,987 · 100.0% win
Boom · other3,913,853 · 100.0% win
Beat the Recruits · progression3,351,551 · 100.0% win
Lock and Load · other2,256,198 · 67.1% win
Beat the Marines · progression1,716,837 · 44.9% win
Rank 1 · other1,266,748 · 30.5% win
Beat the Navy · progression1,071,444 · 27.3% win
Rank 2 · progression954,368 · 23.9% win
Rank 3 · progression802,034 · 20.9% win
Beat the Army · progression759,277 · 19.8% win
Rank 4 · progression726,382 · 19.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 20264 September 2026
326 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 326
Measured (UTC)% likedChange
4 Sept 2026, 09:5093no change
4 Sept 2026, 08:5093no change
4 Sept 2026, 07:5093no change
4 Sept 2026, 06:5093no change
4 Sept 2026, 05:5093no change
4 Sept 2026, 04:5093no change
4 Sept 2026, 03:5093no change
4 Sept 2026, 02:5093no change
4 Sept 2026, 01:5093no change
4 Sept 2026, 00:5093no change
3 Sept 2026, 23:5093no change
3 Sept 2026, 22:5093no change
3 Sept 2026, 21:5093no change
3 Sept 2026, 20:5093no change
3 Sept 2026, 19:5093no change
3 Sept 2026, 18:5093no change
3 Sept 2026, 17:5093no change
3 Sept 2026, 16:5093no change
3 Sept 2026, 15:5093no change
3 Sept 2026, 14:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.