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Youth Track & Field

Youth Track & Field

A Roblox experience owned by [YTAF] Youth Track & Field.

SportsENsports simulationtrack and fieldschool competition

Description (written by the developer; not a statement by this register)

Welcome to Youth Track & Field! Represent your school, compete against other athletes, and chase new personal records. Line up, stay focused, and give it everything you've got when the gun goes off. Your next season starts now. Events • 100M Dash • 200M Dash • 400M Dash • 800M Run • 1600M Run • 110M Hurdles • 300M Hurdles • Long Jump • Triple Jump • High Jump (Coming Soon) • Shot Put • 4x100M Relay • 4x200M Relay • 4x400M Relay • 4x800M Relay Development Team zokufiremaster Owner • Lead Developer • Scripter • Modeler Ima_dobad Developer • Modeler Svn_ty Developer • UI Designer MoBloxStudios Developer • Scripter

Last updated by the developer 11 Aug 2026, 04:55 UTC.

11
playing (measured 11 Aug 2026, 10:00 UTC)
188,591
lifetime visits
75%
liked (261 👍 / 89 👎)
853
favourites (4.5 per 1k visits)
28 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:004first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Luck
299 R$
2X Coins
299 R$
Pro Starting Blocks
149 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met the Owner · social4,079 · 0.00% win
Varsity · other14 · 0.00% win
Junior Varsity · other13 · 0.00% win
Varsity Elite · other12 · 0.00% win
All American · other10 · 0.00% win
Sub-51 Club · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

747574.515 August 2026 — 74 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:4575+1
15 Aug 2026, 05:3874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.