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[UPD] LOW CORTISOL for Brainrot!

[UPD] LOW CORTISOL for Brainrot!

A Roblox experience owned by RVPD.

ObbyENbrainrotcortisol mechanicplatformer

[UPD] LOW CORTISOL for Brainrot! is an obby experience created on 2026-04-02. The game has recorded 3,807,104 lifetime visits and 9,755 favorites. It maintains an 88% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

LOW CORTISOL for Brainrot! 🧘‍♂️ ⚠️ Brainrots are locked away on platforms - but only the calm can enter! ⚠️ 🧪 Your Cortisol level must be LOWER than the Guards' to pass through! 👮 Guards block the way - upgrade yourself to out-relax them! ⬇️ Lower your Cortisol - unlock higher platforms and grab more Brainrots! 🏠 Bring them back to your Base to earn Cash! If you're having fun, don’t forget to hit the thumbs up! 👍

Last updated by the developer 28 May 2026, 21:21 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
3,807,104
lifetime visits
88%
liked (9,565 👍 / 1,295 👎)
9,765
favourites (2.6 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:381first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERMANENT] Magic Carpet
419 R$
Base Shield
299 R$
[90% OFF] VIP
179 R$
Double Cash [PERMANENT]
89 R$
[OP] Speed Coil
89 R$
[OP] x5 Offline Cash
79 R$
[SALE] Auto Collect
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:4988no change
24 Aug 2026, 03:4888no change
14 Aug 2026, 03:4788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.