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Take the Crown 👑

Take the Crown 👑

A Roblox experience owned by Talzi Games.

Fighting & PvPENcrown holdingfast-paced combatweapon skins

Description (written by the developer; not a statement by this register)

Take the Crown and keep it as long as possible! Fast 2-minute matches where whoever holds the crown the longest wins. Earn coins, buy weapon skins and dominate the game! 🖥️KEYBOARD AND MOUSE Left Ctrl - Lock camera Q - Dash Shift - Run Left Mouse Button - Attack 🎮CONSOLE X - Dash L3 - Run RT - Attack RB - Lock camera 📱Mobile PC Console ⚠️New game - updates coming always! 👥Join the group for updates and rewards: https://www.roblox.com/communities/446039318

Last updated by the developer 15 Jul 2026, 17:12 UTC.

16
playing (measured 10 Aug 2026, 21:53 UTC)
92,262
lifetime visits
83%
liked (516 👍 / 103 👎)
238
favourites (2.6 per 1k visits)
2 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
349 R$
Vip
199 R$
2x Money
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Arena · welcome86,288 · 100.0% win
First Victory · progression18,167 · 36.4% win
First Reign · progression7,315 · 27.1% win
Relentless King · other1,185 · 9.3% win
Secret Music · secret3 · 0.00% win
Immortal Legend · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

548368.515 August 2026 — 54 % liked25 August 2026 — 83 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +29. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 12:0383+29
15 Aug 2026, 12:0254first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.