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[🎉NEW!] Get More Power🔥

[🎉NEW!] Get More Power🔥

A Roblox experience owned by Improving Games.

TycoonENincrementalrebirthoffline-play

Description (written by the developer; not a statement by this register)

Will YOU be able to reach UNLIMITED Power? 🔥 Gain Power every second! 💥 Rebirth for an INSANE boost! 🌍 Unlock new Zones around the map! 🚀 Reach INFINITE POWER! 🚀 Join the Group and Like the game for Daily rewards! 👍 Follow @Lihttdev for OP Codes! 🎁 ⚡ WORKS OFFLINE!

Last updated by the developer 10 Aug 2026, 11:41 UTC.

11
playing (measured 10 Aug 2026, 14:03 UTC)
11,747
lifetime visits
75%
liked (42 👍 / 14 👎)
5,009
favourites (426.4 per 1k visits)
3 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:032first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Grind Begins! · welcome32,923 · 100.0% win
First Rebirth! · progression27,829 · 100.0% win
The One Above All · progression130 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

73757416 August 2026 — 73 % liked26 August 2026 — 75 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 21:3775+2
16 Aug 2026, 21:3673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.