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SCP Locust

SCP Locust

A Roblox experience owned by Ghostz Play.

HorrorENhorrorsurvivalSCP Foundation

SCP Locust is a horror experience created on 2026-04-08. It has recorded 692,024 lifetime visits and 2,031 favorites. Currently, four users are playing. The title holds a 57% like percentage. The description references Doctor Nowhere Creatures and survival themes.

Description (written by the developer; not a statement by this register)

Can you Survive SCP Locust? Like the game for Reward & Updates! From Doctor Nowhere Creatures

Last updated by the developer 17 Apr 2026, 14:48 UTC.

4
playing (measured 10 Aug 2026, 17:08 UTC)
692,024
lifetime visits
57%
liked (337 👍 / 254 👎)
2,728
favourites (3.9 per 1k visits)
8 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:085first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become Boiled One
1,349 R$
Become Locust
799 R$
Admin Commands [OP]
699 R$
Rocket Launcher [OP]
449 R$
Magic Carpet [FLY!]
399 R$
Become Shy Guy
399 R$
Flamethrower
399 R$
Speed Coil
248 R$
SCP Tracker
149 R$
Gravity Coil
149 R$
Become Guard
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5714 August 2026 — 57 % liked24 August 2026 — 57 % liked3 September 2026 — 57 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:3357no change
24 Aug 2026, 18:4657no change
14 Aug 2026, 18:4557first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.