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[🌑] Ascension du joueur

[🌑] Ascension du joueur

A Roblox experience owned by SpeedySlideGame.

TycoonFRincrementalpower fantasyprestige

Ascension du joueur is a tycoon experience created on April 19, 2026. The game records 562,321 lifetime visits and 35,583 favorites. Currently, 12 players are active. The title holds a 66 percent like percentage. The description highlights mechanics involving auras, zones, and rebirths for multipliers.

Description (written by the developer; not a statement by this register)

⚡ Devenez puissant 💥Atteignez des quintillions d'auras 🔥 Aura de train 🌍 Débloquez des zones puissantes 🔁 Renaissance pour des multiplicateurs ÉNORMES 👑 Pourrez-vous atteindre le niveau maximum ?

Last updated by the developer 8 Aug 2026, 14:32 UTC.

12
playing (measured 12 Aug 2026, 09:45 UTC)
562,321
lifetime visits
68%
liked (249 👍 / 117 👎)
43,865
favourites (78.0 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:4519first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome352,074 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

66686714 August 2026 — 66 % liked24 August 2026 — 67 % liked3 September 2026 — 66 % liked13 September 2026 — 66 % liked23 September 2026 — 66 % liked3 October 2026 — 66 % liked13 October 2026 — 67 % liked23 October 2026 — 68 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:4568+1
13 Oct 2026, 23:3867+1
3 Oct 2026, 23:3766no change
23 Sept 2026, 23:3766no change
13 Sept 2026, 22:2066no change
3 Sept 2026, 22:0766-1
24 Aug 2026, 20:2167+1
14 Aug 2026, 20:2166first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.