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[FUSION🧬] Spin a KPOP Idol

[FUSION🧬] Spin a KPOP Idol

A Roblox experience owned by the community of love.

SimulatorENkpopcollectiongacha

[FUSION🧬] Spin a KPOP Idol is a simulator experience created on 2026-04-24. It currently has 649 players and 1,050,295 lifetime visits. The game holds 4,341 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

🎲 Welcome to Spin a KPOP Idol! 🎡 Spin for a chance to get your favourite idols! ✨ Build Your Collection — Spin to unlock idols from a huge selection of K-pop groups. 💎 Collect Mutations — Discover rare idol variants, including ultra-rare mutations. 🎁 Unlock New Packs — Expand your collection with increasingly powerful packs. 🌟 Chase Rare Finds — Discover idols across a wide range of rarities, from Common to Apex. ⭐ Complete Your Index — Collect every idol and mutation to become the ultimate collector. 📱 Cross-Platform Play — PC, Mobile, Tablet & Console!

Last updated by the developer 25 Aug 2026, 01:26 UTC.

492
playing (measured 25 Aug 2026, 11:50 UTC)
1,398,096
lifetime visits
96%
liked (4,950 👍 / 194 👎)
5,312
favourites (3.8 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

27465246349210 August 202625 August 2026
89 measurements spanning 15 days, net -24. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 217–709 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 89
Measured (UTC)PlayersChange
25 Aug 2026, 11:50492+61
25 Aug 2026, 10:50431+15
25 Aug 2026, 09:50416-23
25 Aug 2026, 08:50439-33
25 Aug 2026, 07:50472+80
25 Aug 2026, 06:50392no change
25 Aug 2026, 05:50392+59
25 Aug 2026, 04:50333-20
25 Aug 2026, 03:50353+16
25 Aug 2026, 02:50337+34
25 Aug 2026, 01:50303-25
25 Aug 2026, 00:50328+40
24 Aug 2026, 23:50288-35
24 Aug 2026, 22:50323+3
24 Aug 2026, 21:50320+13
24 Aug 2026, 20:50307-52
24 Aug 2026, 19:50359-70
24 Aug 2026, 18:50429-65
24 Aug 2026, 17:50494-11
24 Aug 2026, 16:50505first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Mutation Luck
329 R$
Ultra Mutation Boost
219 R$
V.I.P
199 R$
Double Packs
199 R$
Double Inventory Space
99 R$
Auto Collect
99 R$
Quick Roll
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 202625 August 2026
89 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 89
Measured (UTC)% likedChange
25 Aug 2026, 11:5096no change
25 Aug 2026, 10:5096no change
25 Aug 2026, 09:5096no change
25 Aug 2026, 08:5096no change
25 Aug 2026, 07:5096no change
25 Aug 2026, 06:5096no change
25 Aug 2026, 05:5096no change
25 Aug 2026, 04:5096no change
25 Aug 2026, 03:5096no change
25 Aug 2026, 02:5096no change
25 Aug 2026, 01:5096no change
25 Aug 2026, 00:5096no change
24 Aug 2026, 23:5096no change
24 Aug 2026, 22:5096no change
24 Aug 2026, 21:5096no change
24 Aug 2026, 20:5096no change
24 Aug 2026, 19:5096no change
24 Aug 2026, 18:5096no change
24 Aug 2026, 17:5096no change
24 Aug 2026, 16:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.